Greetings Rohanians!
We just released the First Skill Updates for Human and Giant.
Here are the details of Giant's Skill Update.
[Warrior]
Bereave :
Level 1 : 160% increased attack against opponent. Cooldown 10->8 sec.
Level 2 : 170% increased attack against opponent. Cooldown 10->8 sec.
Level 3 : 180% increased attack against opponent. Cooldown 10->8 sec.
Level 4 : 190% increased attack against opponent. Cooldown 10->8 sec.
Level 5 : 200% increased attack against opponent. Cooldown 10->8 sec.
Level 6 : 210% increased attack against opponent. Cooldown 10->8 sec.
Level 7 : 220% increased attack against opponent. Cooldown 10->8 sec.
Battle Chant :
Level 1 : 5->15 times caster's level boost in HP. Lasts 18 mins.
Level 2 : 20->25 times caster's level boost in HP. Lasts 21 mins.
Level 3 : 25->35 times caster's level boost in HP. Lasts 24 mins.
Level 4 : 30->45 times caster's level boost in HP. Lasts 27 mins.
Level 5 : 35->55 times caster's level boost in HP. Lasts 30 mins.
Level 6 : 40->70 times caster's level boost in HP. Lasts 30 mins.
Level 7 : 50->100 times caster's level boost in HP. Lasts 90 mins.
Reap :
Level 1 : 60% increased attack. Cooldown 10->8 sec.
Level 2 : 70% increased attack. Cooldown 10->8 sec.
Level 3 : 80% increased attack. Cooldown 10->8 sec.
Level 4 : 90% increased attack. Cooldown 10->8 sec.
Level 5 : 100% increased attack. Cooldown 10->8 sec.
Level 6 : 110% increased attack. Cooldown 10->8 sec.
Level 7 : 120% increased attack. Cooldown 10->8 sec.
Life Force : Changed Chance to 100%.
Level 1 : Recover 50->500 HP when damaged. Lasts 15 secs.
Level 2 : Recover 75->1000 HP when damaged. Lasts 18 secs.
Level 3 : Recover 100->1500 HP when damaged. Lasts 21 secs.
Level 4 : Recover 125->2000 HP when damaged. Lasts 24 secs.
Level 5 : Recover 150->2500 HP when damaged. Lasts 27 secs.
Level 6 : Recover 200->3000 HP when damaged. Lasts 30 secs.
Level 7 : Recover 250->5000 HP when damaged. Lasts 45 secs.
Rampage : was based on Dexterity, now based on Strength.
Level 1 : 150%->300% of your Strength is applied to damage you deal. Cooldown 15->10 sec.
Level 2 : 200%->400% of your Strength is applied to damage you deal. Cooldown 15->10 sec.
Level 3 : 250%->500% of your Strength is applied to damage you deal. Cooldown 15->10 sec.
Level 4 : 300%->600% of your Strength is applied to damage you deal. Cooldown 15->10 sec.
Level 5 : 350%->700% of your Strength is applied to damage you deal. Cooldown 15->10 sec.
Level 6 : 400%->800% of your Strength is applied to damage you deal. Cooldown 15->10 sec.
Level 7 : 450%->1000% of your Strength is applied to damage you deal. Cooldown 15->10 sec.
Giant Shift :
Level 1 : 50% increased AoE damage. Reduce opponent's status by 5->15 for 10 seconds. Cooldown 24->20 sec.
Level 2 : 60% increased AoE damage. Reduce opponent's status by 10->25 for 10 seconds. Cooldown 24->20 sec.
Level 3 : 70% increased AoE damage. Reduce opponent's status by 15->35 for 10 seconds. Cooldown 24->20 sec.
Level 4 : 80% increased AoE damage. Reduce opponent's status by 20->45 for 10 seconds. Cooldown 24->20 sec.
Level 5 : 90% increased AoE damage. Reduce opponent's status by 25->55 for 10 seconds. Cooldown 24->20 sec.
Level 6 : 100% increased AoE damage. Reduce opponent's status by 30->70 for 10 seconds. Cooldown 24->20 sec.
Level 7 : 110% increased AoE damage. Reduce opponent's status by 35->100 for 10 seconds. Cooldown 24->20 sec.
Find Hole : Changed Buff to be available for caster only.
Level 1 : 5% boost in Accuracy. Lasts 18 mins.
Level 2 : 10% boost in Accuracy. Lasts 21 mins.
Level 3 : 15% boost in Accuracy. Lasts 24 mins.
Level 4 : 20% boost in Accuracy. Lasts 27 mins.
Level 5 : 25% boost in Accuracy. Lasts 30 mins.
Level 6 : 30% boost in Accuracy. Lasts 30 mins.
Level 7 : 35% boost in Accuracy. Lasts 90 mins.
Rage :
Level 1 : 100%->230% of your Strength & Dexterity are applied to Critical attack. Lasts 18 mins.
Level 2 : 120%->260% of your Strength & Dexterity are applied to Critical attack. Lasts 21 mins.
Level 3 : 140%->290% of your Strength & Dexterity are applied to Critical attack. Lasts 24 mins.
Level 4 : 160%->320% of your Strength & Dexterity are applied to Critical attack. Lasts 27 mins.
Level 5 : 180%->350% of your Strength & Dexterity are applied to Critical attack. Lasts 30 mins.
Level 6 : 230%->380% of your Strength & Dexterity are applied to Critical attack. Lasts 30 mins.
Level 7 : 300%->450% of your Strength & Dexterity are applied to Critical attack. Lasts 90 mins.
Power Surge : Damage used to be based on Strength, now based on Melee Attack.
Level 1 : 50% increased damage to opponents within Linear damage. Enemies positioned behind opponent will gradually receive 10%->10% reduced damage. Cooldown 15->10 sec.
Level 2 : 60% increased damage to opponents within Linear damage. Enemies positioned behind opponent will gradually receive 10%->9% reduced damage. Cooldown 15->10 sec.
Level 3 : 70% increased damage to opponents within Linear damage. Enemies positioned behind opponent will gradually receive 10%->8% reduced damage. Cooldown 15->10 sec.
Level 4 : 80% increased damage to opponents within Linear damage. Enemies positioned behind opponent will gradually receive 10%->7% reduced damage. Cooldown 15->10 sec.
Level 5 : 90% increased damage to opponents within Linear damage. Enemies positioned behind opponent will gradually receive 10%->6% reduced damage. Cooldown 15->10 sec.
Level 6 : 110% increased damage to opponents within Linear damage. Enemies positioned behind opponent will gradually receive 10%->5% reduced damage. Cooldown 15->10 sec.
Level 7 : 150% increased damage to opponents within Linear damage. Enemies positioned behind opponent will gradually receive 10%->3% reduced damage. Cooldown 15->10 sec.
Shoulder Charge :
Level 1 : Rush towards and stun opponent. Lasts 2 secs. Cooldown 40->30 sec.
Level 2 : Rush towards and stun opponent. Lasts 3 secs. Cooldown 40->30 sec.
Level 3 : Rush towards and stun opponent. Lasts 4 secs. Cooldown 40->30 sec.
Level 4 : Rush towards and stun opponent. Lasts 5 secs. Cooldown 40->30 sec.
Level 5 : Rush towards and stun opponent. Lasts 6 secs. Cooldown 40->30 sec.
Level 6 : Rush towards and stun opponent. Lasts 7 secs. Cooldown 40->30 sec.
Level 7 : Rush towards and stun opponent. Lasts 8 secs. Cooldown 35->20 sec.
[Berserker]
Polearm Mastery :
Level 1 : 3%->10% boost in Polearm damage, additional damage dealt by Melee Attack. Lasts 18 mins.
Level 2 : 6%->20% boost in Polearm damage, additional damage dealt by Melee Attack. Lasts 21 mins.
Level 3 : 9%->30% boost in Polearm damage, additional damage dealt by Melee Attack. Lasts 24 mins.
Level 4 : 12%->40% boost in Polearm damage, additional damage dealt by Melee Attack. Lasts 27 mins.
Level 5 : 15%->50% boost in Polearm damage, additional damage dealt by Melee Attack. Lasts 30 mins.
Level 6 : 20%->70% boost in Polearm damage, additional damage dealt by Melee Attack. Lasts 30 mins.
Level 7 : 30%->100% boost in Polearm damage, additional damage dealt by Melee Attack. Lasts 120 mins.
Sweep :
Level 1 : 50% increased AoE damage to target and 4 nearby opponents. Cooldown 24->15 sec.
Level 2 : 60% increased AoE damage to target and 5 nearby opponents. Cooldown 24->15 sec.
Level 3 : 70% increased AoE damage to target and 6 nearby opponents. Cooldown 24->15 sec.
Level 4 : 80% increased AoE damage to target and 7 nearby opponents. Cooldown 24->15 sec.
Level 5 : 90% increased AoE damage to target and 8 nearby opponents. Cooldown 24->15 sec.
Level 6 : 100% increased AoE damage to target and 9 nearby opponents. Cooldown 24->15 sec.
Level 7 : 110% increased AoE damage to target and 9 nearby opponents. Cooldown 24->15 sec.
Precision : Changed from DEX to STR for damage.
Level 1 : 100%->550% of Strength is applied to damage you deal.
Level 2 : 200%->600% of Strength is applied to damage you deal.
Level 3 : 300%->650% of Strength is applied to damage you deal.
Level 4 : 400%->700% of Strength is applied to damage you deal.
Level 5 : 500%->750% of Strength is applied to damage you deal.
Level 6 : 600%->800% of Strength is applied to damage you deal.
Level 7 : 700%->900% of Strength is applied to damage you deal.
Call to Battle : Changed Buff to be available for caster only.
Level 1 : 10%->15% boost in Attack Force. Lasts 30 secs. Cooldown 180->120 sec.
Level 2 : 12%->18% boost in Attack Force. Lasts 30 secs. Cooldown 180->120 sec.
Level 3 : 14%->21% boost in Attack Force. Lasts 30 secs. Cooldown 180->120 sec.
Level 4 : 16%->24% boost in Attack Force. Lasts 30 secs. Cooldown 180->120 sec.
Level 5 : 18%->27% boost in Attack Force. Lasts 30 secs. Cooldown 180->120 sec.
Level 6 : 20%->30% boost in Attack Force. Lasts 30 secs. Cooldown 180->120 sec.
Level 7 : 20%->40% boost in Attack Force. Lasts 60 secs. Cooldown 180->90 sec.
Magnitude Swing :
Level 1 : 8->15 times equipped weapon level is added to the damage you deal.
Level 2 : 10->20 times equipped weapon level is added to the damage you deal.
Level 3 : 12->30 times equipped weapon level is added to the damage you deal.
Level 4 : 14->40 times equipped weapon level is added to the damage you deal.
Level 5 : 16->50 times equipped weapon level is added to the damage you deal.
Level 6 : 18->70 times equipped weapon level is added to the damage you deal.
Level 7 : 20->100 times equipped weapon level is added to the damage you deal.
Premium Strike :
Level 1 : 100% boost in damage when using [Rare], [Unique], [Ancient] or [Crafted] weapons.
Level 2 : 110% boost in damage when using [Rare], [Unique], [Ancient] or [Crafted] weapons.
Level 3 : 120% boost in damage when using [Rare], [Unique], [Ancient] or [Crafted] weapons.
Level 4 : 130% boost in damage when using [Rare], [Unique], [Ancient] or [Crafted] weapons.
Level 5 : 140% boost in damage when using [Rare], [Unique], [Ancient] or [Crafted] weapons.
Level 6 : 150% boost in damage when using [Rare], [Unique], [Ancient] or [Crafted] weapons.
Level 7 : 160% boost in damage when using [Rare], [Unique], [Ancient] or [Crafted] weapons.
Berserk :
Level 1 : 40%->50% boost in Attack Speed, 5%->20% boost in Attack Force, 20%->5% boost in Mobility and grow Gigantic. Lasts 5->5 mins. Cooldown 610->120 sec.
Level 2 : 50%->60% boost in Attack Speed, 10%->30% boost in Attack Force, 20%->6% boost in Mobility and grow Gigantic. Lasts 5->10 mins. Cooldown 610->120 sec.
Level 3 : 60%->70% boost in Attack Speed, 15%->40% boost in Attack Force, 20%->7% boost in Mobility and grow Gigantic. Lasts 6->15 mins. Cooldown 610->120 sec.
Level 4 : 70%->80% boost in Attack Speed, 20%->50% boost in Attack Force, 20%->8% boost in Mobility and grow Gigantic. Lasts 7->20 mins. Cooldown 610->120 sec.
Level 5 : 80%->90% boost in Attack Speed, 25%->60% boost in Attack Force, 20%->9% boost in Mobility and grow Gigantic. Lasts 8->25 mins. Cooldown 610->120 sec.
Level 6 : 90%->100% boost in Attack Speed, 30%->70% boost in Attack Force, 20%->10% boost in Mobility and grow Gigantic. Lasts 9->30 mins. Cooldown 610->120 sec.
Level 7 : 100%->150% boost in Attack Speed, 35%->100% boost in Attack Force, 20%->15% boost in Mobility and grow Gigantic. Lasts 10->60 mins. Cooldown 610->120 sec.
Rooting Axe :
Level 1 : Throw [Throwing Axe] and root opponent for 3->2 secs. Inflict 100->500 damage. Cooldown 30->10 sec.
Level 2 : Throw [Throwing Axe] and root opponent for 4->2 secs. Inflict 200->1000 damage. Cooldown 30->10 sec.
Level 3 : Throw [Throwing Axe] and root opponent for 5->2 secs. Inflict 300->1500 damage. Cooldown 30->10 sec.
Level 4 : Throw [Throwing Axe] and root opponent for 6->2 secs. Inflict 400->2000 damage. Cooldown 30->10 sec.
Level 5 : Throw [Throwing Axe] and root opponent for 7->2 secs. Inflict 500->2500 damage. Cooldown 30->10 sec.
Level 6 : Throw [Throwing Axe] and root opponent for 8->2 secs. Inflict 600->3000 damage. Cooldown 30->10 sec.
Level 7 : Throw [Throwing Axe] and root opponent for 9->4 secs. Inflict 700->5000 damage. Cooldown 30->10 sec.
Cleave :
Level 1 : 80%->50% increased attack. Inflict additional 300->1000 damage during Jolt debuff.
Level 2 : 90%->60% increased attack. Inflict additional 400->1500 damage during Jolt debuff. Cooldown 20->19 sec.
Level 3 : 100%->70% increased attack. Inflict additional 500->2000 damage during Jolt debuff. Cooldown 20->18 sec.
Level 4 : 110%->80% increased attack. Inflict additional 600->2500 damage during Jolt debuff. Cooldown 20->17 sec.
Level 5 : 120%->90% increased attack. Inflict additional 700->3000 damage during Jolt debuff. Cooldown 20->16 sec.
Level 6 : 130%->100% increased attack. Inflict additional 800->3500 damage during Jolt debuff. Cooldown 20->15 sec.
Level 7 : 150%->110% increased attack. Inflict additional 900->4000 damage during Jolt debuff. Cooldown 20->13 sec.
Ice Willywilly :
Level 1 : 10%->10% increased AoE damage. Absorb 5% damage dealt as HP.
Level 2 : 20%->20% increased AoE damage. Absorb 10% damage dealt as HP.
Level 3 : 30%->40% increased AoE damage. Absorb 15% damage dealt as HP.
Level 4 : 40%->60% increased AoE damage. Absorb 20% damage dealt as HP.
Level 5 : 50%->80% increased AoE damage. Absorb 25% damage dealt as HP.
Level 6 : 60%->100% increased AoE damage. Absorb 30% damage dealt as HP.
Level 7 : 70%->150% increased AoE damage. Absorb 35% damage dealt as HP.
[Savage]
Dual Sword Mastery :
Level 1 : 3%->15% boost in Dual Swords damage, 2% boost to Attack Speed, additional damage dealt by Melee Attack. Lasts 18 mins.
Level 2 : 6%->20% boost in Dual Swords damage, 6% boost to Attack Speed, additional damage dealt by Melee Attack. Lasts 21 mins.
Level 3 : 9%->25% boost in Dual Swords damage, 10% boost to Attack Speed, additional damage dealt by Melee Attack. Lasts 24 mins.
Level 4 : 12%->30% boost in Dual Swords damage, 14% boost to Attack Speed, additional damage dealt by Melee Attack. Lasts 27 mins.
Level 5 : 15%->40% boost in Dual Swords damage, 18% boost to Attack Speed, additional damage dealt by Melee Attack. Lasts 30 mins.
Level 6 : 20%->50% boost in Dual Swords damage, 22% boost to Attack Speed, additional damage dealt by Melee Attack. Lasts 30 mins.
Level 7 : 30%->70% boost in Dual Swords damage, 30% boost to Attack Speed, additional damage dealt by Melee Attack. Lasts 120 mins.
Monster Mind :
Level 1 : Increase damage by 0.2->10 times the Monster Kill count. Lasts 18 mins.
Level 2 : Increase damage by 0.4->20 times the Monster Kill count. Lasts 21 mins.
Level 3 : Increase damage by 0.6->30 times the Monster Kill count. Lasts 24 mins.
Level 4 : Increase damage by 0.8->40 times the Monster Kill count. Lasts 27 mins.
Level 5 : Increase damage by 1.0->50 times the Monster Kill count. Lasts 30 mins.
Level 6 : Increase damage by 1.2->70 times the Monster Kill count. Lasts 30 mins.
Level 7 : Increase damage by 1.4->100 times the Monster Kill count. Lasts 90 mins.
Extraction : Changed chance to 100% for extraction of body parts.
Level 1 : 180% increased damage. Extract body parts(used for skills). Cooldown 15->8 sec.
Level 2 : 190% increased damage. Extract body parts(used for skills). Cooldown 15->8 sec.
Level 3 : 200% increased damage. Extract body parts(used for skills). Cooldown 15->8 sec.
Level 4 : 210% increased damage. Extract body parts(used for skills). Cooldown 15->8 sec.
Level 5 : 220% increased damage. Extract body parts(used for skills). Cooldown 15->8 sec.
Level 6 : 230% increased damage. Extract body parts(used for skills). Cooldown 15->8 sec.
Level 7 : 240% increased damage. Extract body parts(used for skills). Cooldown 15->8 sec.
Lunge :
Level 1 : 180% increased damage. Reduces opponent's Mobility by 30% for 5 secs with Twisted Gut in inventory. Cooldown 24->12 sec.
Level 2 : 190% increased damage. Reduces opponent's Mobility by 30% for 5 secs with Twisted Gut in inventory. Cooldown 24->12 sec.
Level 3 : 200% increased damage. Reduces opponent's Mobility by 30% for 5 secs with Twisted Gut in inventory. Cooldown 24->12 sec.
Level 4 : 210% increased damage. Reduces opponent's Mobility by 40% for 5 secs with Twisted Gut in inventory. Cooldown 24->12 sec.
Level 5 : 220% increased damage. Reduces opponent's Mobility by 40% for 5 secs with Twisted Gut in inventory. Cooldown 24->12 sec.
Level 6 : 230% increased damage. Reduces opponent's Mobility by 40% for 5 secs with Twisted Gut in inventory. Cooldown 24->12 sec.
Level 7 : 240% increased damage. Reduces opponent's Mobility by 50% for 5 secs with Twisted Gut in inventory. Cooldown 24->12 sec.
Gail's Bless : Increased Totem's Range from 20M to 30M, Totem's HP from 20,000 to 200,000.
Level 1 : 200->500 HP recovery every 3 secs to party members within Totem's range. Lasts 30->180 secs. Cooldown 60->300 sec.
Level 2 : 250->1000 HP recovery every 3 secs to party members within Totem's range. Lasts 30->180 secs. Cooldown 60->300 sec.
Level 3 : 300->1500 HP recovery every 3 secs to party members within Totem's range. Lasts 30->180 secs. Cooldown 60->300 sec.
Level 4 : 350->2000 HP recovery every 3 secs to party members within Totem's range. Lasts 30->180 secs. Cooldown 60->300 sec.
Level 5 : 400->2500 HP recovery every 3 secs to party members within Totem's range. Lasts 30->180 secs. Cooldown 60->300 sec.
Level 6 : 450->3000 HP recovery every 3 secs to party members within Totem's range. Lasts 30->180 secs. Cooldown 60->300 sec.
Level 7 : 500->5000 HP recovery every 3 secs to party members within Totem's range. Lasts 90->240 secs. Cooldown 60->300 sec.
Gail's Shock : Increased Totem's Range from 20M to 30M, Totem's HP from 20,000 to 200,000.
Level 1 : 3%->5% decrease in opponent's Accuracy within Totem's range. Lasts 30->180 secs. Cooldown 60->300 sec.
Level 2 : 6%->10% decrease in opponent's Accuracy within Totem's range. Lasts 30->180 secs. Cooldown 60->300 sec.
Level 3 : 9%->15% decrease in opponent's Accuracy within Totem's range. Lasts 45->180 secs. Cooldown 60->300 sec.
Level 4 : 12%->20% decrease in opponent's Accuracy within Totem's range. Lasts 45->180 secs. Cooldown 60->300 sec.
Level 5 : 15%->25% decrease in opponent's Accuracy within Totem's range. Lasts 60->180 secs. Cooldown 60->300 sec.
Level 6 : 18%->30% decrease in opponent's Accuracy within Totem's range. Lasts 60->180 secs. Cooldown 60->300 sec.
Level 7 : 20%->50% decrease in opponent's Accuracy within Totem's range. Lasts 180->240 secs. Cooldown 60->300 sec.
Gail's Wash : Increased Totem's Range from 20M to 30M, Totem's HP from 20,000 to 200,000.
Level 1 : Remove 1 debuff from party members within Totem's range every 3 secs. Lasts 20 secs. Cooldown 60->300 sec.
Level 2 : Remove 1 debuff from party members within Totem's range every 3 secs. Lasts 30 secs. Cooldown 60->300 sec.
Level 3 : Remove 1 debuff from party members within Totem's range every 3 secs. Lasts 40 secs. Cooldown 60->300 sec.
Level 4 : Remove 1 debuff from party members within Totem's range every 3 secs. Lasts 50 secs. Cooldown 60->300 sec.
Level 5 : Remove 1 debuff from party members within Totem's range every 3 secs. Lasts 60 secs. Cooldown 60->300 sec.
Level 6 : Remove 1 debuff from party members within Totem's range every 3 secs. Lasts 120 secs. Cooldown 60->300 sec.
Level 7 : Remove 1 debuff from party members within Totem's range every 3 secs. Lasts 180 secs. Cooldown 60->300 sec.
Gail's Cry : Increased Totem's Range from 20M to 30M, Totem's HP from 20,000 to 200,000.
Level 1 : 5%->20% Attack Speed buff to party members within Totem's range. Lasts 30->180 secs. Cooldown 60->300 sec.
Level 2 : 10%->25% Attack Speed buff to party members within Totem's range. Lasts 30->180 secs. Cooldown 60->300 sec.
Level 3 : 15%->30% Attack Speed buff to party members within Totem's range. Lasts 30->180 secs. Cooldown 60->300 sec.
Level 4 : 20%->35% Attack Speed buff to party members within Totem's range. Lasts 30->180 secs. Cooldown 60->300 sec.
Level 5 : 25%->40% Attack Speed buff to party members within Totem's range. Lasts 30->180 secs. Cooldown 60->300 sec.
Level 6 : 30%->50% Attack Speed buff to party members within Totem's range. Lasts 30->180 secs. Cooldown 60->300 sec.
Level 7 : 35%->60% Attack Speed buff to party members within Totem's range. Lasts 90->240 secs. Cooldown 60->300 sec.
Storming Cross :
Level 1 : 120%->500% of your Strength is applied to AoE damage. Additional 100->1000 damage with Gooey Brain in inventory. Cooldown 22->14 sec.
Level 2 : 140%->550% of your Strength is applied to AoE damage. Additional 100->1000 damage with Gooey Brain in inventory. Cooldown 22->14 sec.
Level 3 : 160%->600% of your Strength is applied to AoE damage. Additional 200->2000 damage with Gooey Brain in inventory. Cooldown 22->14 sec.
Level 4 : 180%->650% of your Strength is applied to AoE damage. Additional 200->2000 damage with Gooey Brain in inventory. Cooldown 22->14 sec.
Level 5 : 200%->700% of your Strength is applied to AoE damage. Additional 300->3000 damage with Gooey Brain in inventory. Cooldown 22->14 sec.
Level 6 : 220%->750% of your Strength is applied to AoE damage. Additional 300->3000 damage with Gooey Brain in inventory. Cooldown 22->14 sec.
Level 7 : 240%->900% of your Strength is applied to AoE damage. Additional 500->5000 damage with Gooey Brain in inventory. Cooldown 22->14 sec.
Freezing Tornado :
Level 1 : 110% increased AoE damage. Additional 100->200 damage every 3 secs with Gooey Brain, Lukewarm Heart and Twisted Gut in inventory. Lasts 30 secs. Cooldown 45->24 sec.
Level 2 : 120% increased AoE damage. Additional 150->300 damage every 3 secs with Gooey Brain, Lukewarm Heart and Twisted Gut in inventory. Lasts 30 secs. Cooldown 45->24 sec.
Level 3 : 130% increased AoE damage. Additional 200->400 damage every 3 secs with Gooey Brain, Lukewarm Heart and Twisted Gut in inventory. Lasts 30 secs. Cooldown 45->24 sec.
Level 4 : 140% increased AoE damage. Additional 250->500 damage every 3 secs with Gooey Brain, Lukewarm Heart and Twisted Gut in inventory. Lasts 30 secs. Cooldown 45->24 sec.
Level 5 : 150% increased AoE damage. Additional 300->600 damage every 3 secs with Gooey Brain, Lukewarm Heart and Twisted Gut in inventory. Lasts 30 secs. Cooldown 45->24 sec.
Level 6 : 160% increased AoE damage. Additional 350->700 damage every 3 secs with Gooey Brain, Lukewarm Heart and Twisted Gut in inventory. Lasts 30 secs. Cooldown 45->24 sec.
Level 7 : 170% increased AoE damage. Additional 400->800 damage every 3 secs with Gooey Brain, Lukewarm Heart and Twisted Gut in inventory. Lasts 30 secs. Cooldown 45->24 sec.
Ruthless :
Level 1 : 150% increased AoE damage. 50->50 Defense reduction to opponent for 20 secs with Lukewarm Heart in inventory. Cooldown 28->16 sec.
Level 2 : 160% increased AoE damage. 50->60 Defense reduction to opponent for 20 secs with Lukewarm Heart in inventory. Cooldown 28->16 sec.
Level 3 : 170% increased AoE damage. 50->70 Defense reduction to opponent for 20 secs with Lukewarm Heart in inventory. Cooldown 28->16 sec.
Level 4 : 180% increased AoE damage. 50->80 Defense reduction to opponent for 20 secs with Lukewarm Heart in inventory. Cooldown 28->16 sec.
Level 5 : 190% increased AoE damage. 50->90 Defense reduction to opponent for 20 secs with Lukewarm Heart in inventory. Cooldown 28->16 sec.
Level 6 : 200% increased AoE damage. 50->100 Defense reduction to opponent for 20 secs with Lukewarm Heart in inventory. Cooldown 28->16 sec.
Level 7 : 210% increased AoE damage. 50->150 Defense reduction to opponent for 20 secs with Lukewarm Heart in inventory. Cooldown 28->16 sec.
Please keep your eyes on the Forums for upcoming updates!