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  1. #1
    @Shawnc1186 no i've already ask the GM's why they rewarded 1pc AM scrolls, 1pc Physical Blow Scroll and they made it clear that it is 1pc not 1stack. No wonder they made Last Man Standing event as daily event

  2. #2
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    Quote Originally Posted by lordzymeth27 View Post
    @Shawnc1186 no i've already ask the GM's why they rewarded 1pc AM scrolls, 1pc Physical Blow Scroll and they made it clear that it is 1pc not 1stack. No wonder they made Last Man Standing event as daily event

    oh well, they're slowly driving out the last people who play this game with this greedy bullshi.t. so who cares anymore

  3. #3
    Quote Originally Posted by shawnc1186ishere View Post
    oh well, they're slowly driving out the last people who play this game with this greedy bullshi.t. so who cares anymore
    Salty Saltin much? xD We were giving out 1x of prizes for a while, you know that. We then began giving out the 25x as an experiment, but the experiment is now over. I'm doing a restoration for a guy with 25!!!!!!! stacks of these items. That isn't right. People are just hoarding them and not actually using them. I am wanting to give out items to players who are actually going to use them and enjoy them. Hence the introduction of the IP system, but hey, we're just being super greedy right? xD Anyways, I am exploring the options we have on prizes. If it were up to me, I would be giving out WAY more exciting prizes, the issue with that of course are the players who try to take advantage. If you want to blame anyone for as to why we are switching back to 1x, blame the people who participate in the event only to win the items, put them on an alt, and then save them for later, possibly never.

    I am still playing around with the prizes and rewards available but I want you to think about it this way. Before my experiment, we were giving out 1x to 30 different players, so that's 30. We THEN switched from giving out 1x to 25x. So the number we were used to gifting our players basically went 25x what we used to do. So we went from giving away 30x of an item to 750x of an item! I was HOPING that it would promote more player interest in the events that we host, however the case ended up being players became more focused on the items than the actual event. That is not the result I am trying to cultivate. I want people to play the events because they are fun, with the prizes being kind of extra incentive to play well. You can expect shifts in the prize pool in the future, but for now general player behavior has shown us that we can't just be giving away items all willy-nilly.

  4. #4
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    Quote Originally Posted by Karazy1337 View Post
    Salty Saltin much? xD We were giving out 1x of prizes for a while, you know that. We then began giving out the 25x as an experiment, but the experiment is now over. I'm doing a restoration for a guy with 25!!!!!!! stacks of these items. That isn't right. People are just hoarding them and not actually using them. I am wanting to give out items to players who are actually going to use them and enjoy them. Hence the introduction of the IP system, but hey, we're just being super greedy right? xD Anyways, I am exploring the options we have on prizes. If it were up to me, I would be giving out WAY more exciting prizes, the issue with that of course are the players who try to take advantage. If you want to blame anyone for as to why we are switching back to 1x, blame the people who participate in the event only to win the items, put them on an alt, and then save them for later, possibly never.

    I am still playing around with the prizes and rewards available but I want you to think about it this way. Before my experiment, we were giving out 1x to 30 different players, so that's 30. We THEN switched from giving out 1x to 25x. So the number we were used to gifting our players basically went 25x what we used to do. So we went from giving away 30x of an item to 750x of an item! I was HOPING that it would promote more player interest in the events that we host, however the case ended up being players became more focused on the items than the actual event. That is not the result I am trying to cultivate. I want people to play the events because they are fun, with the prizes being kind of extra incentive to play well. You can expect shifts in the prize pool in the future, but for now general player behavior has shown us that we can't just be giving away items all willy-nilly.
    Karazy we talk a lot, and I can see your point of view obviously as a GM. I GM'd for retail Lineage 2 for many years. But as a player you would find little things like this ANNOY the small population that is left. That's all I'm saying. People are hoarding them because of the WAY YNK is and they KNOW YNK going to take it away at any moment. And what did they do? Take it away. I'm waiting for the Daily Rewards to be deactivated too. Which is another thing that is keeping a lot of players with minimal income playing the game the way Rohanopoly USED to do. Trust me I can promise you you will never understand the players point of view until you're an actual player. People enjoy the stacks of x25, it's fun to be able to use them in PVP without WORRYING when you're going to run out. Hell, with the new strong mobs in dungeon it even helps with pve too. Now that little bit of convenience is gone. My suggestion = put them back. But will any GM listen? No.

  5. #5
    Quote Originally Posted by Karazy1337 View Post
    Salty Saltin much? xD We were giving out 1x of prizes for a while, you know that. We then began giving out the 25x as an experiment, but the experiment is now over. I'm doing a restoration for a guy with 25!!!!!!! stacks of these items. That isn't right. People are just hoarding them and not actually using them. I am wanting to give out items to players who are actually going to use them and enjoy them. Hence the introduction of the IP system, but hey, we're just being super greedy right? xD Anyways, I am exploring the options we have on prizes. If it were up to me, I would be giving out WAY more exciting prizes, the issue with that of course are the players who try to take advantage. If you want to blame anyone for as to why we are switching back to 1x, blame the people who participate in the event only to win the items, put them on an alt, and then save them for later, possibly never.



    I am still playing around with the prizes and rewards available but I want you to think about it this way. Before my experiment, we were giving out 1x to 30 different players, so that's 30. We THEN switched from giving out 1x to 25x. So the number we were used to gifting our players basically went 25x what we used to do. So we went from giving away 30x of an item to 750x of an item! I was HOPING that it would promote more player interest in the events that we host, however the case ended up being players became more focused on the items than the actual event. That is not the result I am trying to cultivate. I want people to play the events because they are fun, with the prizes being kind of extra incentive to play well. You can expect shifts in the prize pool in the future, but for now general player behavior has shown us that we can't just be giving away items all willy-nilly.

    w.e. only more people will leave, especially any new players that need the scrolls to get started on the servers. If anything this really hurts any potential new players the most and will be more likely to leave ROHAN altogether.

  6. #6
    Quote Originally Posted by Karazy1337 View Post
    Salty Saltin much? xD We were giving out 1x of prizes for a while, you know that. We then began giving out the 25x as an experiment, but the experiment is now over. I'm doing a restoration for a guy with 25!!!!!!! stacks of these items. That isn't right. People are just hoarding them and not actually using them. I am wanting to give out items to players who are actually going to use them and enjoy them. Hence the introduction of the IP system, but hey, we're just being super greedy right? xD Anyways, I am exploring the options we have on prizes. If it were up to me, I would be giving out WAY more exciting prizes, the issue with that of course are the players who try to take advantage. If you want to blame anyone for as to why we are switching back to 1x, blame the people who participate in the event only to win the items, put them on an alt, and then save them for later, possibly never.

    I am still playing around with the prizes and rewards available but I want you to think about it this way. Before my experiment, we were giving out 1x to 30 different players, so that's 30. We THEN switched from giving out 1x to 25x. So the number we were used to gifting our players basically went 25x what we used to do. So we went from giving away 30x of an item to 750x of an item! I was HOPING that it would promote more player interest in the events that we host, however the case ended up being players became more focused on the items than the actual event. That is not the result I am trying to cultivate. I want people to play the events because they are fun, with the prizes being kind of extra incentive to play well. You can expect shifts in the prize pool in the future, but for now general player behavior has shown us that we can't just be giving away items all willy-nilly.
    But most of them are playing that even for the reward not the fun as you said.
    At this point i can only say that it were a good decision changing this.
    In The Bloody Dawn , I Will Wash My Soul To Call The Spirit Of Vengeance , To Deny My Wisdom For My Anger , To Break The Scream Of The Silent Fool , To Be A KnightRider Of A Doom.

  7. #7
    Quote Originally Posted by Karazy1337 View Post
    Salty Saltin much? xD We were giving out 1x of prizes for a while, you know that. We then began giving out the 25x as an experiment, but the experiment is now over. I'm doing a restoration for a guy with 25!!!!!!! stacks of these items. That isn't right. People are just hoarding them and not actually using them. I am wanting to give out items to players who are actually going to use them and enjoy them. Hence the introduction of the IP system, but hey, we're just being super greedy right? xD Anyways, I am exploring the options we have on prizes. If it were up to me, I would be giving out WAY more exciting prizes, the issue with that of course are the players who try to take advantage. If you want to blame anyone for as to why we are switching back to 1x, blame the people who participate in the event only to win the items, put them on an alt, and then save them for later, possibly never.

    I am still playing around with the prizes and rewards available but I want you to think about it this way. Before my experiment, we were giving out 1x to 30 different players, so that's 30. We THEN switched from giving out 1x to 25x. So the number we were used to gifting our players basically went 25x what we used to do. So we went from giving away 30x of an item to 750x of an item! I was HOPING that it would promote more player interest in the events that we host, however the case ended up being players became more focused on the items than the actual event. That is not the result I am trying to cultivate. I want people to play the events because they are fun, with the prizes being kind of extra incentive to play well. You can expect shifts in the prize pool in the future, but for now general player behavior has shown us that we can't just be giving away items all willy-nilly.
    Solution: character can join the event only once a week, it is not that hard to record the participants and later check if they were in event that week already.

  8. #8
    Quote Originally Posted by Samtony View Post
    You've only been a GM for LESS than a year and yet you say that you guys once gave out x1 alm scrolls? Rofl. It's been years since LMS was introduced and the prices had always been x25 30% alm scrolls (yes 30%'s not 20%'s) so stop with your "experiment" bs.
    How do you think that you know much more information about the game when these players that are left played this game for over 5 years? And you talk so much bullcrap and bunch of lies to try to prove yourself right. Bad bad gm should listen to players otherwise your salary will go down once these players that are left decides to quit.
    Calm down Ysa
    In The Bloody Dawn , I Will Wash My Soul To Call The Spirit Of Vengeance , To Deny My Wisdom For My Anger , To Break The Scream Of The Silent Fool , To Be A KnightRider Of A Doom.

  9. #9
    Quote Originally Posted by Leon93 View Post
    Calm down Ysa
    There's just no pleasing certain people huh? I have never once claimed to know more about this game than my players. In fact, the people that have actually attempted to communicate with me understand that I am always eager for input and information from people who have been playing this game significantly longer then I have. The people that seem to think I'm an awful guy are probably the people I permanently banned for scamming/hacking my other players. :P I certainly don't pretend to be anything that I am not. I am here to assist my player base by asking for their CONSTRUCTIVE input, and then taking the information presented to me either to memory or to management. You can spend all day insulting myself or my character, but seeing as a large percent of you have actually never had a conversation with me, it certainly doesn't affect me. I have heard some pretty funny rumors about me going on, but much like high school gossip, most of it is unwarranted and derogatory in nature.

    I will continue to ask for your constructive input on these issues. I will continue to want to know what my players want, because at the end of the day, I WANT this game to be better. I want this to be the game that you guys have loved for years. Tell me how spewing angry vitriol improves ANYONE'S situation in this. Does it make you feel better? By all means, scapegoat me into being the reason your items break, that you lost the Power Arena ( Which for those of you who suggested me to watch it, I appreciate the suggestion, I learned quite a bit from watching the event unfold!), you can even blame me for why your girlfriend's mad at you or you lost your hair! Whatever I can do to assist you and improve your overall gaming experience, I am here for that. I am literally one click away from a forum message where you can vomit your frustrations on me. I reply back to people the earliest I can, and I am always honest and upfront to everyone. I don't have any issues with my community (Minus the ones I catch being naughty!), and I am here to listen. You will find this whole experience significantly more pleasant for all parties involved if you spent the time and energy being negative in being helpful instead. There are people who understand this, and they have been extremely wonderful and helpful to me, and I would like to take a second to thank you all again for your input and help.

    Moving on, I just don't see the point or benefit of antagonizing each other. Anyone with a rational and logical thought process can understand this. Maybe I am foolish in thinking that trying to engage and communicate with you guys is a great idea. I understand the importance of the knowledge many of the players in this community have, and I consider it an extremely valuable resource; a resource that if used properly, would be literally game changing. The responsibilities of my position entail me to duties above and beyond the scope of the game, if I could, I would love to play with you guys all day, but that is not the reality of it. I squeeze in some time at Limestone periodically, but not much lately. The truly valuable knowledge will come from the people who CAN play this game for hours a day, who catch the things I can't through sheer experience. Those that choose to do so help improve this game bit by bit, and anybody whose been playing this game for an extended period of time can see and know about the good AND bad changes that have happened to this game throughout it's life cycle. I would rather work with your help, than without it. I AM asking for your advice and input, because I WANT to know.

  10. #10
    Commoner Samtony's Avatar
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    Quote Originally Posted by Karazy1337 View Post
    There's just no pleasing certain people huh? I have never once claimed to know more about this game than my players. In fact, the people that have actually attempted to communicate with me understand that I am always eager for input and information from people who have been playing this game significantly longer then I have. The people that seem to think I'm an awful guy are probably the people I permanently banned for scamming/hacking my other players. :P I certainly don't pretend to be anything that I am not. I am here to assist my player base by asking for their CONSTRUCTIVE input, and then taking the information presented to me either to memory or to management. You can spend all day insulting myself or my character, but seeing as a large percent of you have actually never had a conversation with me, it certainly doesn't affect me. I have heard some pretty funny rumors about me going on, but much like high school gossip, most of it is unwarranted and derogatory in nature.

    I will continue to ask for your constructive input on these issues. I will continue to want to know what my players want, because at the end of the day, I WANT this game to be better. I want this to be the game that you guys have loved for years. Tell me how spewing angry vitriol improves ANYONE'S situation in this. Does it make you feel better? By all means, scapegoat me into being the reason your items break, that you lost the Power Arena ( Which for those of you who suggested me to watch it, I appreciate the suggestion, I learned quite a bit from watching the event unfold!), you can even blame me for why your girlfriend's mad at you or you lost your hair! Whatever I can do to assist you and improve your overall gaming experience, I am here for that. I am literally one click away from a forum message where you can vomit your frustrations on me. I reply back to people the earliest I can, and I am always honest and upfront to everyone. I don't have any issues with my community (Minus the ones I catch being naughty!), and I am here to listen. You will find this whole experience significantly more pleasant for all parties involved if you spent the time and energy being negative in being helpful instead. There are people who understand this, and they have been extremely wonderful and helpful to me, and I would like to take a second to thank you all again for your input and help.

    Moving on, I just don't see the point or benefit of antagonizing each other. Anyone with a rational and logical thought process can understand this. Maybe I am foolish in thinking that trying to engage and communicate with you guys is a great idea. I understand the importance of the knowledge many of the players in this community have, and I consider it an extremely valuable resource; a resource that if used properly, would be literally game changing. The responsibilities of my position entail me to duties above and beyond the scope of the game, if I could, I would love to play with you guys all day, but that is not the reality of it. I squeeze in some time at Limestone periodically, but not much lately. The truly valuable knowledge will come from the people who CAN play this game for hours a day, who catch the things I can't through sheer experience. Those that choose to do so help improve this game bit by bit, and anybody whose been playing this game for an extended period of time can see and know about the good AND bad changes that have happened to this game throughout it's life cycle. I would rather work with your help, than without it. I AM asking for your advice and input, because I WANT to know.
    Didn't spend my time reading your essay because that's not the answer I'm looking for. Anyways can you prove me wherever you got your information saying that you guys once gave out x1 alm scrolls?
    I don't hate you neither do I brag about the scrolls but remember you guys have players who cannot survive PVE's and probably plays longer than 5hrs and hence why x1 Alm scroll is not enough for them.

    You must not be paying attention in game either, you should be able to see people who are always on 20% alm scroll everyday. So does that prove me that you aren't even active in game?
    Bayne and Lil Annie for life
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