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  1. #1
    Guardian of Knowledge RBNXD's Avatar
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    Quote Originally Posted by poinam View Post
    no matter how great we have ideas for the game, "They" never do what players want or suggest, so this topic is pointless.
    And because of people like you this game never looks to go anywhere than just a bunch of cry babies in a forum insulting each others.
    LacieLane 135 Wizard
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    Quit!!!

  2. #2
    Quote Originally Posted by RBNXD View Post
    And because of people like you this game never looks to go anywhere than just a bunch of cry babies in a forum insulting each others.
    U must be blind i guess, where u see me crying or insulting ? Biggest problem in this game is Item Mal vs Free players (this is fre 2play game right?)
    But returning to topic, there was alot good ideas like:
    fixing Blunt Mastery, make items from Item Mal tradeable in game (stil profit for ynk, cuz they wil sell more stuf), fix for dc in instance, and many more, and NOTHING was done. Play With recipe for $$$, "Grind Slow, Drop Les Items, Buy More IM stuff = $$$" And it's al ok, but atleast consider our Ideas and point of view about this game.

  3. #3
    Quote Originally Posted by poinam View Post
    U must be blind i guess, where u see me crying or insulting ? Biggest problem in this game is Item Mal vs Free players (this is fre 2play game right?)
    But returning to topic, there was alot good ideas like:
    fixing Blunt Mastery, make items from Item Mal tradeable in game (stil profit for ynk, cuz they wil sell more stuf), fix for dc in instance, and many more, and NOTHING was done. Play With recipe for $$$, "Grind Slow, Drop Les Items, Buy More IM stuff = $$$" And it's al ok, but atleast consider our Ideas and point of view about this game.
    You are confusing free2play with free2play easily. They are not the same and a game publisher has to make money to keep the game available for you.

    Fix Blunt : What quick profit does this provide? Will it draw new players and get them spending money? How?

    Make items from IM tradeable: How does this get people to spend more money? If one account/character gets a perma mount, how does it make more money for PW if they can simply trade it to another account/char rather than forcing that other account/char to buy its own? Which one makes them more money? IMHO people would buy LESS from IM rather than more if they were tradeable.

    DC: Well, just about anything can cause a DC/crash. Show me any MMO game that doesn't DC/crash on at least some of its players. Most common for Rohan these days is a flakey product called GameGuard. These guys need something to prevent hacking and GameGuard was the choice when th4e game was originally created. I don't see them going to some other AH solution at this late date. Do you perhaps have an alternative for them to use that costs the same or less to use and does not require coding to integrate?

    Other DC issues is from internet messaging glitches. Let's face it the Internet is a really unstable form of communication. Relay servers on a TCP/IP route go up and down all the time at any random time. When that happens messages have to reroute and sometimes get lost/need to be resent. If a timeout happens during critical conversations a crash or DC happens. Don't blame the game - the Internet can be really unstable at times regardless of where you live. How does fixing this make them more money? People are not here simply because the game doesn't DC. I never really based playing a game on its hardiness in client/server interaction. Very few others I know do.
    “Beware that, when fighting monsters, you yourself do not become a monster… for when you gaze long into the abyss. The abyss gazes also into you.” ― Friedrich Nietzsche

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  4. #4
    Guardian of Knowledge RBNXD's Avatar
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    Quote Originally Posted by poinam View Post
    U must be blind i guess, where u see me crying or insulting ? Biggest problem in this game is Item Mal vs Free players (this is fre 2play game right?)
    But returning to topic, there was alot good ideas like:
    fixing Blunt Mastery, make items from Item Mal tradeable in game (stil profit for ynk, cuz they wil sell more stuf), fix for dc in instance, and many more, and NOTHING was done. Play With recipe for $$$, "Grind Slow, Drop Les Items, Buy More IM stuff = $$$" And it's al ok, but atleast consider our Ideas and point of view about this game.
    Sorry but that part of the comment wasn't meant to you.

    And as BananaBandit said giving ideas that help players and makes money for PWI should be the right way to go. I personally like the crafted weapons, i find them being helpful for both p2w and f2p players and they keep making money for PWI. Plus this kind of weapons and armors are handy in any type of situation. Maybe keeping this weapons easier to get in game is better because we still need to reinforce it = $, Spirit stones = $$ and maintain it = more $$$ if you want to be competitive. Upgds are superior ofc.
    Last edited by RBNXD; 04-10-2015 at 11:00 AM.
    LacieLane 135 Wizard
    Priestess 128 Priest



    Quit!!!

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