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  1. #1

    Please fix the drop rate.

    I'm farming 1-8 hours and you only get 1 or 3 max 49 def Sometimes you don't even get 1 lol. its driving me crazy LOL
    Last edited by NaiLcuTTeR; 02-04-2015 at 01:51 PM. Reason: MADKID

  2. #2
    and I have 2128% experiance.

  3. #3
    Serf CheesyMamon's Avatar
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    Well item drops are at random, what I can suggest is to check other mob which also drop the same item, it maybe have a higher chance that you will obtain it.

  4. #4
    Quote Originally Posted by CheesyMamon View Post
    Well item drops are at random, what I can suggest is to check other mob which also drop the same item, it maybe have a higher chance that you will obtain it.
    yeah I know it drop random. but the problem is the rate its so bad lol. So today I farm almost 12 hours I only got 2 49 armor onyx. I don't know the others tho. I need to confirm it. otherwise this massive player server will likely get less item because of it or unless u want crap item. plus the price will probably go up and you have to use preserve IM etc. for every item. I still got 10 days of 7's buff let see how this goes. THIS IS ONLY MINE PERSPECTIVE I need others opinion. :^)

  5. #5
    When they merged the server Atzigan posted a thread asking what rates we should have here. The decision was:

    1. Refining, Forging, Enchantment and Reinforcement rates set to RAN levels.
    2. Experience rates are set at JIN levels
    3. Drop rate is reduced.

    Drop rate sucks, but that is by design.
    There is nothing noble about being superior to others. True nobility is gained by becoming superior to one's former self.

  6. #6
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    Rate isn't to ran levels. You know it when you fail a reinforcement on glacial armors or weapons from +6 to +9.
    Don't hate, friends.

  7. #7
    Rates not even lil bit close to ran lol. maybe better then jin but nothin alike ran...

  8. #8
    several factors could effect this..
    your class ( temps kill faster so more drops )

    the amount of people in your party ( more people more drops split ). ( faster kills also )

    if in pt set to sequential gain so each character gets 1 item. not on random where 1 char cud get 5 or 6 items while other gets 1 or 2. also dont forget that the onyx fragments count as 1 drop also. so when your time for drop you might get the fragment instead of armor.

    also the room you are in makes a little bit of a dif just because further towards vip is more mobs and the lvls get stronger. more mobs wud equal more drops as long as u can kill them w/o dieing.

    another thing could do is go r5 and kill the mini mini bosses ( freed slave - corps nail - king swirl - yama stormrod - funeral conductor - ventemouses ) they drop item to open box that has chance to give you mud talisman.

    mud talisman is a drop rate stone - 9% 11% 13% 15 % som last 2 weeks some last 30 days. unable to mark in kiosk so searching for one wont help much. best wud be put yaself on PTM - wtb mud talisman 13-15%

    personally when i go warehouse i take 3 characters - 2 upg boss drop temps and 1 upg vit defender ( just for emp and to use monkey while other 2 use lion or fox ) in an 8 hr period in vip i usually get about 8-10 4x drops..the past few days in been in room 1 or 2 for broken parts ( all rooms drop all gear but 1st few rooms drop more 1/2 rare parts and last few rooms drop more 2/2 rare parts ) and in room 1 or 2 ive only been getting about 5 4x drops. per 8 hr period.

    also seal unseal or drop crap armors u dont want so bag dont get filled. nvr know if when u get 100% full that next drop is a 4x that ya monkey not pick cause no space.

  9. #9
    Commander
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    please fix the ran's reinforcing rates
    Don't hate, friends.

  10. #10
    From what I have seen everything except the ring enchant and experience rates are better than most pservers I have been on. I kid you not. With the exception of the non-linear reinforce rates even reinforcement isn't bad at all. I have yet to fail reinforcing anything from 1-5 and 6-9. I have failed 5-6 simply because the reinforcement rates have those severe dips in them.

    experience rate --> sux, but on par for an official game
    Enchantment rates -> sux VERY hard - that stupid ring event and those fukkin EXPENSIVE 'premium' abradants was one of the biggest ripoffs I have seen here. I won't be caught with it a second time.
    There is nothing noble about being superior to others. True nobility is gained by becoming superior to one's former self.

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