Dagger : 110%hp 12%crit 70%melee 50%atkspeed 110str 110dex 110agi 72%dd max
Club : 110%hp 12%crit 70% melee 50% atk speed 110 str 110 vit 72%DD max
Axe : 110%hp 20%crit 70%atk force 60%atk speed 120allstats 84%dd max
So that'd mean more than 100%dd for defenders ?
And 100%dd for guardians ?
If we compare to PH weapons : technically they're only good for templars.
125 int/str/vit 63%hp 65%melee 65%magic 30%atk speed 50% dd => get a defender dning him and ggnore.