Quote Originally Posted by BananaBandit View Post
The operators of these servers are stuck between a rock and a hard place.

(1) They have a system with staff, licensing and ISP overheads to pay for, plus they need to show a corporate profit. They aren't a private server that can get away with a bare minimum of income for a while. No PWI is a full blown business and it needs to operate on the plus side of zero to stay in business.

(2) The other side of this is that they have a low population. That means there aren't many folks they can use as a money source. They have to charge those few people outrageous prices in order to bring in enough money to sustain (1).

(3) In order to reduce prices they have to attract more long term, paying customers. It is really tough to do that when the prices are so high and there are so few long-term folks playing. People join, try it out for a while, see what effect it is having on their wallet, then leave. Nobody stays around except those that have enough liquid cash available to sustain their gameplay here and are too committed with virtual expenditures to justify leaving.
you put a good argument forth, but your logic is flawed and works only in your imagination. the same could be said of YNK. reduced prices would not mean less income for the company. actually, it would make it funner for the players who are still willing to keep this boat floating despite its shіtty quality of play, which would mean increased income. if you had read the ISEN server suggestions thread, youd know this because it was clearly articulated by several people and not just myself. cheaper prices allows players to afford more than one fully equipped character = more fun for the players. the people who truly love this game wont stop spending the amounts theyre already paying, theyll still pay, but for more than just one character.

TLDR = p2w