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  1. #1
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    Quote Originally Posted by ShadowAce View Post
    get debuffed? shadow sprint seal yourself and buff back up. Its a class that can run off self buff+alm I dont see what the big deal is. Avengers are not meant to be a frontline dps like a templar or humans (RIP ) people are complaining that they cant derp with their class like they can with a templar not because templars are stronger than their class.
    That's why I said you'd get cc'd. Those templars...the ones you always act like have no skills in their arsenals other than blunt mastery and reflect...they have multiple ranged cc skills, and once they get on top of you, you won't live long enough to do anything.


    Quote Originally Posted by ShadowAce View Post
    Its not about that its about people just repeating what they hear from other people without actually playing the game. I was in game today in fact pvped 12 temps only 1 hit over 15k. None of them killed me and I hit them anywhere from 12-18k does not look as imbalanced as you make it out to be. And before you talk whatever you want to say these ppl were in PIM costumes and +12s at the minimum some with 18s. I will never take any balance talk from you seriously because jin is just ****ed up plain and simple. My server operates just fine and we got glacial chars everywhere and they dont complain one bit.
    Lol I'm tempted to go look for that thread where you were bitching some temp hit you for 60k. Plus you still dodge the fact that those people with the same set up on another toon would hit what, 3-4ks? Yeah so balanced lol. Well except that fat kid's dhan, he's hitting 10k regulars with str twins and a +0 and +6 ring.

  2. #2
    Quote Originally Posted by Gadwin83 View Post
    That's why I said you'd get cc'd. Those templars...the ones you always act like have no skills in their arsenals other than blunt mastery and reflect...they have multiple ranged cc skills, and once they get on top of you, you won't live long enough to do anything.

    shadow? sprint away then seal. If they already used debuff like you said in the scenario then getting cced is out of the question once you get shadow up. If there is some duo or trio and you get netbinded thats not a class imbalance problem.



    Lol I'm tempted to go look for that thread where you were bitching some temp hit you for 60k. Plus you still dodge the fact that those people with the same set up on another toon would hit what, 3-4ks? Yeah so balanced lol. Well except that fat kid's dhan, he's hitting 10k regulars with str twins and a +0 and +6 ring.
    PA buff on that temp dont be silly theres no templar that hits 60k outside of PA on ran. Go onto ran server and ask all the glacial chars in big guilds how much does the average templar hit you for and if they have a chance to react and they will say anywhere from 10-12k and yes they do. Not all classes were meant to be the same either so the fact that another toon with the same gear would hit 3-4ks doesnt bother me especially when you have OS or Storm assault or superior lockdown or more utility. Templars hit harder before too did that stop imba and friends from making dhans and guardians and rangers? nop did tom stop playing his ranger because templars are too strong? did lucas give up on his guardian because templars are stronger (before the stat cap) nop. There is nothing wrong with templars or other classes theres something wrong with the mentality of the average player who wouldnt dare rise to the challenge of playing another class. This talisman was intended to bring other classes closer to templar not to skew the sense of pvp balance because the game is balanced every class has a place in a pvp if you know how to play. The only exception to this is mages because people have too much hp for damage over time skills to kill anyone and their burst damage is nonexistant. Even SPP played a fking ranger in pvp and thats with almost all the OP gear we have now (he left after stat cap). Are you telling me you are worse at this game than SPP?

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  3. #3
    Quote Originally Posted by ShadowAce View Post
    PA buff on that temp dont be silly theres no templar that hits 60k outside of PA on ran. Go onto ran server and ask all the glacial chars in big guilds how much does the average templar hit you for and if they have a chance to react and they will say anywhere from 10-12k and yes they do. Not all classes were meant to be the same either so the fact that another toon with the same gear would hit 3-4ks doesnt bother me especially when you have OS or Storm assault or superior lockdown or more utility. Templars hit harder before too did that stop imba and friends from making dhans and guardians and rangers? nop did tom stop playing his ranger because templars are too strong? did lucas give up on his guardian because templars are stronger (before the stat cap) nop. There is nothing wrong with templars or other classes theres something wrong with the mentality of the average player who wouldnt dare rise to the challenge of playing another class. This talisman was intended to bring other classes closer to templar not to skew the sense of pvp balance because the game is balanced every class has a place in a pvp if you know how to play. The only exception to this is mages because people have too much hp for damage over time skills to kill anyone and their burst damage is nonexistant. Even SPP played a fking ranger in pvp and thats with almost all the OP gear we have now (he left after stat cap). Are you telling me you are worse at this game than SPP?
    Templar:
    DPS-Highest in the game.

    Defense- High boost in pure PD from Mental Barrier, Shield for more pure Pdef, Block Rate, good Mdef, Elemental Resistances means that you will almost never ever take damage from Frozen, Blazing, Divinity, or Darkness.

    Tactical Defense/Survivability- Reflection, Heal, Group Heal Instant Heal, Euphoria, Group Euphoria, Release from Roots AND Stuns every 30 seconds (Vanishment > cd of most Roots and Stuns.)

    Tactical Offense- 1 long-duration root, 2 stuns, single target debuff.

    Scout:
    DPS- Average

    Defense- Lowest Pdef of all builds, only Dark Elves have lower Pdef because of their armor... but DE's have Shields. Their Magical Defense is not worth mentioning.

    Tactical Defense/Survivability- A 10% boost in mobility that almost never saves you, Sprint, which has a 10 minute cd, while Dhans have a 5 minute CD. A Root release with a 3 minute cooldown time, this is crap. Cold Wave has a 20 second cd, Mind Blast is 20, Piercing Root is 40, Rangers can release from Stuns AND Roots, AND have WF.

    Tactical Offense, 1 Root, and a combination of skills that can put a target at over -100% mobility, keeping them in place for a few seconds. However, this takes a long time to use, does not work 100% of the time, and your target can reach you while doing this. Then again it doesn't matter much when people have Sprint Scrolls.

    So, in EVERY aspect, Templars are superior to Scouts. Tell me again how Templars aren't OP, classes are balanced, and people just don't know how to play.
    Last edited by bloodybladez3; 07-12-2014 at 11:16 AM.

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