Quote Originally Posted by Veredict View Post
The way I see it:

* Nerf blunt mastery A BIT, don't go full rambo mode on it.
* Make DD count when you getting hit by FFS/DFFS/WFFS.
* If they took n.2 in consideration, nerf Marea's Battle a bit. Let's say 40% at lv7.
* Sell DD stones 13% and 6% with 100% success rate, or YNK way, less % of success. This way everyone could survive more.

I would take those ideas into consideration and improve them. Of course if those ideas were taken in, more things would have to be changed I guess since everyone would have 45DD. I'll let you guys think in what could that be.

EM would be full of life again, everyone would farm for new weapons and stuff.

What do you think ;o?
Well since you are kind enough to ask what I think...I think you are completely clueless. If dd applied to ffs based damage, then a dekan hitting for 50k ffs on someone with 40%dd and 36% skill defense would hit for roughly 20k with a skill on a 17 second cool down.

Then...we'll nerf blunt mastery...but just a bit. With that same 40dd your still going to be eating 20k+ from a regular hit. If by nerfing blunt mastery just a little bit...you mean nerf it 50%, you still want to set a dffs on a 17 second cool down to the equivalent of what a templar hits for in a second? And that doesn't even fix the problem that templar dps is so far beyond any other classes its really not worth playing anything but a templar.

I think your pretty backwards here, blunt mastery needs to be nerfed into oblivion, and vit dekans aren't nearly as OP if you get skill defense gear.