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  1. #1

    Really disappointed in current state of the game...

    This is simply the worst version of Rohan we have ever seen...

    They spent like years doing the class balancing patches on RBF...

    They spent a few months making this "new game" and completely f***** up a lot of the weapon mastery skills, among others skills (like guard's combo).

    These are the most incompetent Devs I have ever seen, I'm convinced they do not actually test anything before they implement it into the game, nor can they do simple math, they just pull random numbers out of their ass...

    For example, lets look at a DK and Temp with similar stats and lvl 6 skills
    (I would just use lvl 7 skills, but there is a typo in Zhen Mastery lvl 7, who is surprised? There are typos and mistranslations all over the skill trees that could be fixed in one day by anyone with a brain.)

    Temp with 3000 Int:

    Blunt Mastery- 411% of Int and Magic Attack added to Melee

    so, MA = 3000 Int x 3 = 9000 MA

    411% of 3000 = 12,330 Melee

    12,330 + 9000 = 21,330 Melee Added

    But wait, we forgot the now almost useless skill Intelligence Blow (40% Boost in MA)

    40% Boost to 9000 = 12,600

    So melee is really 12,600 + 12,330 = 24,930 Melee (Int Blow: 40% Boost in MA, really only gives about 17% Boost in Melee)

    So Final Melee is about 25k.


    For DK with 3000 Vit:

    Zhen Mastery lvl 6- 1250% of Vit added to Melee

    1250% of 3000 Vit = 37,500 Melee

    Dragons Power lvl 6: +35% melee

    Evolve lvl 6: +30% melee

    37,500 + 65% = 61,875 Melee

    Final is about 62k Melee

    So DK, full vit tank class, has more than double the Melee of an equally geared DPS class. This is also on lvl 6s... lvl 7s widen the gap even further, and this is not considering the actual weapon base attack or melee% on the weapon that will also amplify the imbalance.

    It's not even the fact that it's so imbalanced that makes it so absurd, it's the fact that nobody caught this before implementing it.

    I mean come on, most people wouldn't even have to calculate or test anything, they would just be able to look at those skill percentages and know that its BS.

    On top of not having any sense of logic, nobody tests anything before implementing, nobody does any calculations at all, they don't listen to any suggestions...and these people just wiped an entire server with thousands of our dollars on it...

    They don't deserve your money. Stop giving it to them until they listen to the community and actually do this "working hard" that they keep pretending they do.

    EDIT: It's actually even worse than I thought, I was using the old mechanic that 1 Int = 3 MA and 1 Str = 3 Melee, etc... now it seems that 1 Int actually gives a bit less than 1 MA.

    So now all classes even Int based or str based have to rely on their weapon mastery skill for all damage...

    lmao what an unnecessary change to this "new game"... actually i can't even think of one single change that was for the better, maybe that would be a more interesting thread.

    Completely incompetent Dev team... Don't spend too much money this game will be dead soon.
    Last edited by Legault1; 12-13-2020 at 08:37 PM.

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