Helping to balance the game GM
Because the stones are in different percentages?
is easier to balance the game so:
* Auras increase: dex, str and hp
for example: (Dex in Half Elf or STR in Human)
This very well have separate attack type of stones, but does not help Jin and Ran servers they have upgrades that do not need stones,
Corrected using only one type of scroll attack at once (magic or melee or rang) not both. only benefits the Templars.
Correct attack bonus of Tali and chimera weapons all attack only benefits the Templars.
example, tali club (stats, + int, + psy, + vit, +100 magic attack)
Half Elf need more damage in skill, it will be more fun.