Which is exactly how balanced gameplay should be. Each class having its most useful build. Full dex guards and agi dhans crit hard. Full int temps hit hard. Vit dekans ffs hard. Str dhans dp pp hard. Vit defenders tank like nobody's business. Each pure build has its strength. What ends up ruining that balance is adding high all-stat and all-attack bonuses that allowed these pure builds to enhance other attributes (most notably HP). Frankly if you are building a dps char, you should not reasonably be expected to tank. If you are building a tank, you reasonably should not expect to be able to inflict heavy damage. Once you toss in boss drops with all stats and all attack boosts, you flush that whole idea of balance down the crapper. If a player really wanted to play more than lone stat, there has always been the hybrid builds (a hybrid guard was hella fun to play). How may here plays a hybrid build anymore?