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  1. #11
    Squire Kraszer's Avatar
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    Apr 2011
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    Quote Originally Posted by Masterb8 View Post
    But what about Agi dhans that get over 10K evasion and still getting hit from temps who barely got 1-2k accuracy?
    People do not realize/do not know why agi dhan is getting the damage even with 10k of evasion while the rest of "us" is missing. Everything lies in Blunt Mastery buff, it boosts your accuracy after buffing it. Additional buffs like dex make it much more accurated to get agi dhan. Look on this and draw conclusions (check the underlined description):


    Quote Originally Posted by ciapa07 View Post
    LOL Retard....wheres ur dekan,i dont saw u in days playing,u wait for temps to get nerf?
    Jesus Christ spp... talking to you sometimes make me feel "dizzied". I just knew all of this (the dmg being cuted from ffs/dffs/wffs/breath/health drain and so on) before I made the topic with "%skill defense" and I do not need to play with "you" (which means people, not the reference to you as in person) or "temps" to know how much it will be worse for the dmg given to "temps" or other classes. So no need to mention about "where is your dekan". Look at Zeryus, he already also made his opinion about that. Now the templars want to be the ones who can tank, make the biggest dmg, kill people - just all in one.

    Quote Originally Posted by ciapa07 View Post
    u want ynk make every class able to dps bosses for real like some changes to outdps the templars LOLZ?
    ... I do not have words how to describe it. The dpsers are actually in game, but not playable. It's alright to make a templar a dpser but not that much how actually it is. 30-50k dmg within one second, "overpowered" attack speed, shall I write more about it?

    Quote Originally Posted by ciapa07 View Post
    any other class could be vacum,debuff and use on them every fking skill u want 24/7(its alrdy hard 30 sec reflect!...) just to not move a single second to hit boss...endless fight.......or u gona cry later to ynk to give to everyone reflect ?
    That's called a gameplay by having "few more minutes" than 2 or 3 for pvp/boss pvps. You make combo, you are getting debuffed/vacummed/and so on and then the skills are on cooldown then you have to buff yourself up and make another combo, and yes that's a part of "tactic"/"gameplay".

    Quote Originally Posted by ciapa07 View Post
    you want 30 mins to kill a boss? theres atleast 5 bosses each day...
    Also that is what is called gameplay. IF you can't take down one boss you need to be faster than other and going to another one to take it down fast enough to make another... And no, I just exaggerated about "30 minutes", but it should take a lil more.


    Quote Originally Posted by ciapa07 View Post
    pls tell me tactics anti vacums
    here you go: you have reflect/mirror or you may even resist it. OR simply you are getting it, going elsewhere to get buff pop reflect and here you go.

    Quote Originally Posted by ciapa07 View Post
    /debuffs/
    Can be resisted or you are going to get debuffed. You are getting rebuffed and sleep/stun/paralyze/root or whatever it takes to the caster. Or simply if you are fast enough just make a step back to avoid it, it requires some timing to get out of the range of the casted skill.

    Quote Originally Posted by ciapa07 View Post
    stuns/
    There is something called %Stun resistance stone/option stones, so you can use it to resist it. And yes it's a tactic, battle and for your gear. Or use your skill which may nulify the effect. But yeah it gonna be later a surprise like "oh how the hell did he resist the stun, what is going on, oh he hacks...". You want make a resist for stuns, you need to "sacrifice" something to gain something else, but yeah I know most of player do want all in one. Or simply use priest's new skill to not "sacrifice" your gear, you can always re-make your "current" pt for pvp/bosses.

    Quote Originally Posted by ciapa07 View Post
    roots/
    root is not the same as stun but you have like most of classes something like "make yourself free from root or even stun". If the teleport would not be turned off then you could teleport to the players to still be able to help.

    Quote Originally Posted by ciapa07 View Post
    sleeps/
    Make someone else to hit you, use some not causing problem skill to wake you up. For example an alt.

    Quote Originally Posted by ciapa07 View Post
    pouchs...
    Seems like people haven't heard about something like cure silence/pouch.
    And yes something which is obvious enough makes it a "tactic"/"gameplay", but yet people are gonna call it "the game does not have tactics/gameplay or even pvp - it simply does not exist". So now I just tell you (no it's not directed to you as to spp, but to everyone) that those basics make the game "skillable".

    That's all, something else shall be explained?
    Feel free to hate/and so on, but seems like nothing hurts like the truth?
    Last edited by Kraszer; 12-05-2013 at 10:48 AM.

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