Giant Berserk:
Call to battle - works only in PT
Madness - doesnt stun on crit
ice willy - doesnt heal
feel free to add the one u found to help GM speed up the process
(ps: i already sent a ticket)
Giant Berserk:
Call to battle - works only in PT
Madness - doesnt stun on crit
ice willy - doesnt heal
feel free to add the one u found to help GM speed up the process
(ps: i already sent a ticket)
Adding dex/accuracy doesn't make you miss less.
Oh wait.
Keep your friends close - your farmers closer
Leveling slow - to give you a headstart
BlazingSun | Sushi | MischievousGasten die ik droeg en zich nu niet gedragen voor hen werd liefde gekoesterd maar is nu diep begraven
Bladzijde zoveel omgeslaan, de strepen die ik verdiend heb heb ik veel opgestaan
En voor ik ga slapen stel ik u voor aan mijn normen en waardenPeasant | Farmer | Rancher
Mobs respond too fast in open areas. Needs a little more delay before respawning - 3 seconds to respond is way too fast and difficult for some classes to solo.
Darkelfs need better defense skills =_=
Magic mobs are easy but physical ones are retardedly strong even with 1 point in vit per lvl
Make Dark Message give hp again Gz
LacieLane 135 Wizard
Priestess 128 Priest
Quit!!!
Fix mage shields to be like 30mins not 12s at lvl7! Wide pollution and intelligence beam don't do ****. Bring magical piercing back for wizzies!
Last edited by strixxor; 04-03-2017 at 04:47 PM.
geez, way to derail this thread right off the bat, ep and joe... back on track: Archer's ensnare lv 7 doesnt root mobs, instead they teleport around.
It's not a fking derail it is damn bugs that need to be addressed. Get with the program!