Originally Posted by
snipers334
The fact that an 18% attackspeed nerf makes you tick like this tells me enough xD. I don't need to know you well to know that I'm more intelligent both ingame and outside of it (int meme inteded ;)
Why not factor in party buffs? You can't buff eachother anymore, this game is based on partying to PVP/PVE. Not factoring that in wouldn't make sense. Rohan isn't a 1v1 game and you know it. It is true that not everyone can currently get 1k title and OP gears but many WILL get those in the future. Since KR decided to released Rohan M globally they will spend less time developin the PC one (I mean the community and thus revenu is much smaller than the mobile one). This will most likely mean we won't be getting another balance patch any time soon.
''I could argue that a predator with the same equipment investment and trans stats with the optimal party setup would kill the same target as you with just as much speed''
But that's the thing it doens't. First of you can easily block critical damage with anti-crit scrolls or loop from rumir (not even talking about wizard anti crit or temps ult) so there are ways to counter the damage. The only real way to reduce damage from templars/sages is to use obli from priest, which works for any kind of damage (also crits) so it's not really a good comparison. The invenom of dhans got nerfed and doesn't scale with dd-pen. Also any kind of damage is linear meaning with every x agi you get extra your damage goes up by factor x
As I have shown in the graph, this is not the case for templars/sages. You know how their buffs work and you know the intel-multiplier makes them gain exponential melee attack. (as example) at 5k intel you might have 100k melee, at 10k intel you suddenly have 500k melee and at 20k intel you are at 3 million melee.
blunt dmg was never the main source of dmg for Templars
I'm not entirely sure what you smoke but it must have seriously affected your ability to comprehend the most simple things or maybe, you were just born like this, who knows lmao.
like it was even part of the conversation
You started crying about ''10% blunt nerf'' after which I explained how it works and now you're mad at yourself for bringing it up because you got slapped with your own example.
I have been playing the game for almost a decade sometimes on and off
If you've been around for about 10 years and you still can't comprehend the most basic game mechanics LOOOOOOL ''blunt dmg was never the main source of dmg for Templars'' I'm actually crying from laughter
Understand this, DAMAGE OUTPUT and DAMAGE EFFECTIVENESS are two completely different things. For example, a Dhans crit dmg is more damage effective when you apply crit rate!, and that effectiveness scales with crit rate. Same with Templars, their effectiveness is based off att speed.
The more you type, the less sense you make. The damage output of a character is formulated as ''Total damage per unit of time'' otherwise known as DPS or Damage Per Second. If you want to take the examle of dhan, critrate, melee attack, agility, attackspeed are all stats that contribute to your final DPS either in the ''time'' unit or the ''damage'' unit of the abbreviation.
Get schooled buddy, you're embarrassing yourself more with every post, I have my doubts you finished primary school lmfao.