Hello,
Yes what is the difference? ;)
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Hello,
Yes what is the difference? ;)
install-play-u will see....^^
Origin is basically almsot like a vanilla feel. but lvl 100 instead of 99
When is start (how many hours) ? =)
ok thx =) Any chaneg on socket System ? I hate to pay every 7 or 30 Days for P2W Gems ! I hope the Cash shop get no Gems!
No crafting which means no sockets (assuming - not totally sure)
Only 2 towns - Human and Dhan towns
Level cap 100
No Trinity
I doubt there will be things PA, SA, Inter dungeons or even twins
No EM (or so I have heard)
Map and dungeon changes
New pets & mounts
No portal stones but a new pay-as-you-go transport system
No Epics/Upgrades
No Talismans or Walters
No Enhanced boss drops
Monthly VIP subscriptions that add to various rates & possibly give daily rewards
There's other stuff, but I suspect it will be a step back to (roughly) the level of things were around the time iRohan came out of beta.
You can get more info here:
http://origin.playrohan.com/
Dhans/Dekans @Par'talucca or however it's spelled
Rest @Einhoren.
I sincerely hope there will be NO HK's. They ruined what was left of any social activity in the game previously.
I never saw the point, if you get auto grind to max level, why not just start at max level and be done with it?
Yea, I kinda have mixed feelings about them. I mean I love them for the convenience side ofc but you are deffs right about the interaction, altho, when time permits, you can still have that while hking. I've been in some pretty awesome grind parties where everyone was present and chatting away and having fun. One thing that really pisses me off about the hks is when people use them in pvp. Thats just lame asf.
No more HK bring back the YOPO days (you only pull once) and psy wizzies for pve and pvp!
how do u know no hk ?
hks = Money grab but was ok for me i have a Family and hks was a good chilling tool^^Get Origin no hks was ok too!
You don't (usually) let a bot play your battlefield and counterstrike sessions because you have family to attend to. You either play, or you don't - pretty simple concept if you ask me.
IF the game requires you to have a HK to get anywhere, then there is something fundamentally wrong with the game, not your time-management.
Well since there is no EM to buy/sell tunes, you will have a little more motivation to build your own ;)
Build?? I was leeched all the way up - I can't handle all that grind.
All I request is a spot in a party and i'll make it worthwhile. If you like chat.
If not, that'll be some very long hours, I'm afraid.
But I like to think that people wouldn't have made it to 99+ if they didn't have me in their parties to keep them awake ;)
Or maybe they just got there faster to get rid of me, either how works for me :D
and ..., now in origin can SHARE BUFFS
Sintelion grind all day all night.
Eh I dont think its much better than the previous launchers.
More like because its the same launcher the color doesnt change ****.
These pictures are funny but which side of the wall is which?
you're obviously on the chinese side of thins while the joker is on the mogolian side
oh so this is the og great wall icicicic
You nailed it perfectly, lmao. Leveling my first char from 40-50 in R1 sofa room day after day, after day... it was hell. The highest I've legit leveled my own char from scratch in official is to 58.
The problem with the leveling is the constant rising requirement after each level. It is too too fast in the beginning, and it gets to a point where you go too long without making any actual progress after long periods of time. At first you'll gain 10-20 levels in a day. You barely even have time to actually utilize the level 20 and 40 unique weapons in the game. Soon it becomes around 10 levels in a week at around 45-60. This is good area. It takes time but you can actually gain real progress every day. It's not like level 80+ where you can grind all day for 30% and then lose it all the next day in group pvp.
Look at it this way:
Current: (These are just rough estimates).
1-20: 3 hours.
21-30: 5 hours.
31-35: 5 hours.
36-40: 7 hours.
41-45: 9 hours.
46-50: 12 hours.
51-55: 15 hours
56-60: 17 hours
61-65: 20 hours
66-70: 21 hours
71-75: 25 hours (5 hours per level)
81-85: 29 hours (5.8 hours per level)
86-90: 35 hours (7 hours per level)
91-95: 42 hours (8.4 hours per level)
96-99: 48 hours (9.5 hours per level)
This equals out to 294 hours of leveling. Let's say Jack spends 2 hours a day Monday through Friday leveling, it would take him 29 weeks to go from level 1-99. This isn't an unbearably long time when you really look at it, but it's not distributed evenly. Near the end at 8x and 9x, Jack would come home and spend 2 hours only to gain about 20-30%, meaning he'd go 3-4 days without gaining any levels at all, and being forced to avoid any pvp to avoid losing any exp he gained. This is the problem. When players go long periods of time without improving or gaining access to new content, the gameplay becomes stale and the player becomes disengaged.
Let's say the exp rate is evenly distributed though, so you don't level too fast in the beginning and too slow near the end to where it becomes unhealthy. Well, 294 split into 99 levels is 2.9 hours per level.
Spending 2.9 hours to get from level 98 to 99 is fine, but it would be ridiculous to spend 2.9 hours getting from level 1 to 2, so it must be adjusted. It is okay for leveling up to start fast and get gradually slower, but that increase in time can't be very large per level when there are 99 levels.
IMO the worst lvls is 40-55.
These are the most useless lvls ever its slow as a snail and you dont got **** but you are excited to get the rest of those skills.
30-40 is the worst. Mobs don't drop Spinel accs. 21k per ring is so much compared to 3k at that level xD
There is money quests tho and getting to 40 isnt that bad. But that hump of getting to 55.......... ****ing hell!
guys, let me tell u a secret , to see what will be in ROHAN ORIGIN , go were you installed this version of rohan and at music/sounds u will find Trinity background sound track and "worldcupevent" sound track :D :D , so there's our future updates:D or they just copy paste everything:D
-option stones is removed, armor and weapon got many variable options on them,
so when fusing weapon / armor >>>> weapon 1 + weapon 1 + chance success stone + preserve stone
-hero insignia will be 2nd currency at origin, because you need it to buy new accesories from the shop window (power arena shop button, but theres no PA)
-daily routine at origin = elemental dungeon to find many hero insignia lol
Cant wait love grinding instance every day.
rohan origin today the end of the world trmr