is it right? or am i reading it wrong 10,000k mana to sustain it?????
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is it right? or am i reading it wrong 10,000k mana to sustain it?????
Sorry i mean Marea Grace.. Guess i can't be using it not sure if any one can be using it....
same **** on templars the "balance patch" was a Dead to templars group and euphoria group sustained mana 4000 blunt mastery totally nerfed even defender's blunt mastery is better now totally damage reduced and totally nerfed in different ways increased damage and stuff on trinis class that was already OP same as templar but they didnt balanced the templar they just KILLED the templar and with that class the whole game will day cuz many ppl that donated to buy upgraded wpns to buy cash **** to make their characters strongers will leave the game cuz they lost all that money in a dead class GG YNK
yeah 10,000 mana to sustain ... thats impossible...
and Templar skill Mana Shield and two of Euphoria's cost 5 k mana and 4 k mana :) .. crazy
Need moaaar mana. Mana stats, mana set option, mana accessories, mana weapon option and many more mana. :S
Send a ticket to Karazy about it and also mention how fking lame heals are now. With enough of us putting in our concerns, he MAY be able to do something about it.
Ok... Before patch temps used melee clubs, I always asked myself why? Blunt mastery says more magic the more melee you have. So after this patch I noticed and I tested my 2 clubs one with melee and the other with magic, both of them hit the same but..... Using the magic one I have more physical defense, crit more and more healing rate. Dont believe me ? Do it urself.
You can always change class just like what others do. XD Kidding aside, the required mana is crazy, this needs to be fixed. :(((( Or do we just need to add all our stat points to psyche? x.x
I just switched to FULL psy and it still isnt enough to keep grace going.
On a side note, now being full psy. Im hitting 70ks on mobs in Upper atm lol
LOL! My priest is soling WH!!!
guys , all this patche's is not for regular/basic kind of players.... all rohan world . patch , they made it for $ ppl who can spent for +18 rings and max gear , a full and max gears priest/temp hit allmost same....and have allmost same status...........
Ok so we tested my char with a borrowed Upgrade staff. I was hitting Mobs with my priest in Sunken for 100ks with lvl 7 Judgement (keep in mind I dont use +18s and only have 2 +15 Aquas and 2 vit twins. If I used my psy twins I would have done more dmg I guess?) and at one point was getting 300k mana back from Staff Mastery. Sadly the numbers were passing by so fast that I didnt get to SS that. Only the 260k regen. So basically Grace does work IF you keep attacking and regening the MP from Staff mastery. The moment you stop attacking to buff/ heal or what ever, mp drops and grace shuts down until you start all over.
http://i67.tinypic.com/xnyeky.png
http://i66.tinypic.com/1zx6pgm.png
i love these updates ;-0
on my lowby priest full vit i have 3k psyche grinding just fine ;-0
Good thing I got a decent Staff just for grinding :)
Btw thx for the info Karren
that was hours ago. I aint there any more haha.
Nps. I should just point out the staff deff works better for the mp recovery. Mace is still usable if your killing standard mobs/ Ash/ Ron/ Upper and when your not needing to rely on grace and with the mace the mp recovery drops a ton. From 300ks with staff to 60ks or less with mace.
I thought that was activation cost not sustained cost O:
Hello every one,
I am ok with temps hitting less than before. Without mana absorb, it is very hard for an average temps to survive in the new dungs. As a farmer, it is very sad to see it happen.
Let me guess, upgrades will be on sale very soon, so people with temps have to remake their mace whit some mana absorbtion...> <
Priests outfarming scouts - nuff said.
Maria's battle killed rohan
change of game play strategy..time comes!wahahahahahahahahahahahahaha kukurikabu
I demand dekans be treated fairly
Tested out a staff again today. Took my chars to Ash, pinched my wizzy glacial staff (with 211 psy on it and abs) and played around. The staff has 9% mana abs and with that and staff mastery it was more than capable of keeping grace running so long as I was attacking the mobs. And the dmg was sooo much better. As was the mana drain.
If anyone wants a cheap lvling/ farming char, make a priest. Even with only Glacial gears it could still kick butt.
http://i65.tinypic.com/23h7s60.png
http://i68.tinypic.com/iop4xl.jpg
If we would sum up everything that is broken with this game ...
I dont use exp accessories. My priest has 2 +15 Aquas and 2 vit twins/ 2 psy twins which I switch between both sets as I feel the need too. And keep in mind that SS was taken using a basic Glacial Staff. Not Upgrade wep like my first SS on my other post.
Ofc my char has mostly lvl 7 skills BUT even with 6s the damage a simple priest char with basic gears (Glacial wep and what not and twins would suffice for farming/ lvling if you cant get ahold of some Aquas) would STILL be really decent. Judgement is a extremely OP Aoe skill now that has a 3 second cool down. That alone alrdy puts priests at an advantage while grinding.
Yeh templars change class to priests and start follow dhans haha Int Sage is a new templar but need new upgr sale magic + hp or class is lost....
try to test first crying babies..it's not the only skill that priest have!lmao
gonna hunt some priests!!!!hahahahahaha