Originally Posted by
kromantian
Guards, Dhans, Rangers those all are more of assassins than group pvp. Defs, Priests, Wizs, Scouts are more of group pvp than assasins. Omg, even though guards have aeo they aren't group pvp ? Yes, because they will most likely get debuffed by wizz's aeo. You have to set in the back and find your target then rush him, that's it.
But temps have aeo too yet they dont need to set in the back? Yes because temps have debuffs, beside, they can rebuff them selves quickly because of the fact they only need 4 buffs, yet guards need more than 5 buffs if I recall correctly.
With new server, and characters having less hp, less dmg, will give the chance for guards to take them down fast. That's beside guards can actually use 2 hands chimera/tali weapons which will give them them very high dd, very high attack.
Nobody plays these characters anymore because the fact that temps aeo hurts ****ing bad, they proly gona die 3 shots.
The fact that temps has less time on reflect now, makes it even better.
Guards/dhans etc only chance now to face a temp is to get him caught without reflect, and believe me they will kill the temp.
Guard vs temp, guard can mana drain so he doesn't get debuffed, rush, stun and take the temp down.
Dhan vs temp, the fact that there are no enchanted bossdrops/ 30%scrolls/op custom, will give the chance for dhans to do a better mix, that's beside dhans have lots of stuns. And most likely agi dhans will wreck more than str dhans.
Ranger vs temp, find a temp without reflect and lol u will take him down easy, ranger can poke u, can silence u, can deny pots from u, can slow you, can stun you, can combo you.
Anyhow, temps wont do that much of dmg, and I believe they wont do more than 5k.