Once a wise man told me, It is foolish to argue with kids.
Good Day, enjoy your Rohan at level 50.
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And I shall. I hope to be 60 by the end of the level-up event.
Even the whole point of R:BF and all the grind was PvP, which you didn't need MR for. Go to the ****ing coli if you want to PvP without consequence all day long. It's the whole reason it's there.
Low-consequence low-cost MR was a major issue in regards to how it prevented the game from being successful long-term. So many people on top failed to connect with new players and look at things objectively after a year or two when taking interest in the state of the game. Or they used their experience and luck as an anecdotal self-fulfilling prophecy for their defense, despite it being an obvious fallacy. There's a reason I stayed with the lowbies and new players; not only were they better people for the most part and more fun to be around, but that was the future of the game.
Resorting to power creep and p2w and all that jazz increased because there were less new people and less people spending money.
Asking yourself what the point of any of this has ever really been will set yourself up for disappointment when reflecting on tryharding.
At the end of the day, it's just a game. It's a pointless waste of time done for no other purpose than entertainment. Accomplishments in games are byproducts of time or money or luck, often with blurred lines between the three, especially in this one.
Games are meant to be fun. If you're not having fun, then report some feedback, and then just don't sweat it and go back to R:BF or whatever other game. If this one fails, and you're not here, it means nothing to you.
let this game die in peace
/10char
The game is boring.
When divinity was opened, we started pvping for ruler within the first two weeks I believe. There is none of that happening on this server as silva drops x3 insignia pouch (lol) so it is pointless to camp bosses.
I spent 40 insignias for a ring and it turned out to have +8% accuracy bonus only. Now imagine this **** happening with the ring which costs 2k insignias. I mean, farm one month to get ****ed by RNG.
Yeah no thanks.
EDIT: And to anybody who comes up with 'we are in beta, give them time for changes cause this is a new game'. No, this is not the new game. This is the same **** we have had for the past 12 years when the game was firstly released for US so if they haven't learnt how to make a better server after all the fails they have made in Rohan: Blood Feud they won't magically learn how to run this server too nor will they listen to your suggestions on how to make this server better cause it is YNK after all. Let's be serious.
the funny thing about this server is the GM's have hired non playing people again to look after it they called us to a meeting point in game and asked for feed back we said we need MR they replied with "what is MR" so i wont hold my breathe and give this game till next maintenance before i quit
If only I could have been there.
Would have laid down the smack, not so much at the game itself but their business model which they're in full control of.
I still want to talk to people about localization of MMO's in the western market and how to properly do it.
Having used their ban tools, I assure you, unless you go looking, you're not going to find the user.
And there's a notes section as to why they were banned. Usually in detail. Unless there's a proven reason to unban them and know the player's behavior prior to the ban as being non-ban-worthy, there's no point in risking one's job to unban some random which hasn't logged in and for all intents and purposes is and hasn't been part of the game.
Honestly, it's more concerning when people are in fact removed from perma-ban status. That means someone had a deliberate intent to search for them and unban them.
I was normally to be perma-banned last year, but it was then turned into a couple weeks instead considering the circumstances.
It was either leach off him or leach off this noob wizz rottn :P
Anyways THH showing again how he is completely oblivious to whats going on. Rohan outlives every other korean mmorpg that has hit the market since its inception because MR exists for hardcore gangsta killing sprees and big bad ass wars. Even with all the p2w mechanics and expensive monthly IM bill the only time rohan ever experienced a major decline in players was when there wasnt enough pvp to justify the price. Thats how we survived the epics, upgs, upg 2.0s, +18 rings, +18 boss drops, dupers and 50s and all the other broken stuff that came out over the years.
You had the chance to offer your input on this ****divinity server and look how that turned out.
Actually, he had no chances at all. I am pretty sure he gave inputs about divi server and he wasn't even listened. Things would have been better if PWI USA wasn't tied to KR decisions cuz those guys at KR obviously doesn't even play this game which explains how bad was their management.
Atzigan tried to make things better - communication through the forum was something he took really seriously, as well as listening to requests (events, sales, hacking issues etc)
One of the best things was this event server with everyone equally geared. Probably the most funny and successful event.
You make it sound as if we/they have any influence on the content - when it's already set in stone by KR. When they asked for class-balance input - and then suddenly 2 weeks later we get class-balancing, you seriously didn't think that was due to our input and how they pushed that through in a mere couple weeks? Nay, just set up the 'hype' - then insert X-Korean patch - watch the carnage unfold - get popcorn.
All they can influence is the IM and even that they **** up.