nah he cant have the server until pwi moves its servers to egypt then no lag :P
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honestly im kinda excited for tree of savior I just hang around rohan cuz I got nothing better to do.
Would be nice to get some comments on Staff Mastery from Gms maybe? Will it still give ANY boosts to healing rates?
Tbh I'm pretty excited for the new changes (cept Staff Mastery :$)
@ sunnyangel Yes! Im not one to stand around waiting for a pt to come to me. If I cant get a party (for what ever reason) Ill go grind by myself and or log an alt and grind that way. I often Stat reset between psy or vit when needed and go about my way. Yea its not as fast as being in a party or with real dps but hey, Im still getting exp and Im in no hurry - so all good.
Before Heroic was nerfed, when I reset to psy I was able to do 40+k hits to mobs with lvl 7 Judgement and only using psy twins/ +15 Aquas (thats with it being 500% Int/ 500% Psy) Thats pretty good imo for a non dps char.
Dmg has dropped a bit since the Heroic nerf, but still decent. Can kill normal mobs in 2 hits. With new changes that should boost dmg back up again.
I am almost 100% convinced i will play priest psy preferably i like to be diferent event if it is not as effective as full vit :p
I dont think priests will need the healing rate % youll get what 85% more psy, 50% more int and 50% more vit plus the new mareas grace will work like Dark Message or Battle Chant adding even more Hp. IMO both builds will be effective by the end of the day with the diference that one will be tankier than the other when it comes to HP. Ohh and Mental Barrier will be usefull now for both Temps and Priests, i dare say better than Temps >.>
Damn gonna have to come up with an effective build for Psy Priest.
Suppose Sairu came back in the nick of time for the Psy build priest..
Now just the psy/str guard ;o
All i can say is with all the self buff onlys, PWI gonna be selling one buttload of scrolls. I can see a huge demand for 50% Alm scrolls coming.
Might be interesting to log my buffer priest after all is said and done just to see how viable they are afterward (if I can remember which account/server I have it on). Vit classes like dekan and defs gonna be crying in their beer with no more external HP buffs. Might make them a little more *um* humble.
The less Rambo smashing his way to victory there is the better PvP will be. More group PvP, more guilds paticipating. Damn that is gonna be hell of a fun :)
honestly karren i was excited until I saw that staff mastery :(
still no point in putting your precious stat points into psy. You get 100 all from +50, 100 all from star of victory, add in the costumes, talismans etc then 100% boost to psy from alm/group alm and you wont need to waste points.
Anybody who wants to waste their precious stat points in psy obviously doesnt want 1 million+ hp.
Vit classes can be viable but in party with a priest/rumir same goes for other classes too(it's gonna be all about party pvp). I don't mind it tho, full vit dekans have always been a retarded concept. I don't mind def/priest supports meant to be tanky coz they don't put out dps or a nuke like dffs.
There is literally no point in being a vit def anymore. All stat rings give you enough vit to make your super 50% vit buff go through the roof. Bless shield is all the tanking you need anyways.
Priest is the only class that should be full vit because the entire concept of priest is to NEVER ****ING DIE! Lets do some basic maths here.
lvl 115 +50 priest.
Base 21 vit + 720 + 500 = 1241 and base 40 psy
Now lets add all the extras.
+100 all stat from +50 =1341 vit and 140 psy
+100 all stat from star of victory = 1441 vit and 240 psy
+118 all stat from walter medal +7 = 1559 vit and 358 psy
+200 vit from magical vit talisman +7 = 1759 vit and 358 psy
+40 all stat from gold trophy = 1799 vit and 398 psy
+30 all stat from imp general tali = 1829 vit and 428 psy
+20 all stat from arena fighter talisman = 1849 vit and 448 psy
With this much HP a fox is best pet so +30 all = 1879 vit and 478 psy
2x 75 all stat patch 2x 90 vit patch 2x 90 psy patch (+180 psy/vit +150 all) = 2209 vit and 808 psy
Now lets add gear. ***NOTE:Assumption is 80 psy 80 vit stone on all transcend gear? I dont know if the stats are different on weapons.****
Transcend Glacial upg 2.0 club with 45 vit 45 psy ring and 80 vit/psy stones (155 vit and 45 psy) = 2444 vit and 933 psy
abs eye/ear +18 (336 all) = 2780 vit and 1269 psy
2 twin sign +18 and 2 flame diamond +18 (450 all stat + 326 all stat) = 3556 vit and 2045 psy
full transcended sd/onyx armor (480 vit and psy) = 4036 vit and 2525 psy
New alm lvl 7: +2018 vit and +1262 psy
New group alm lvl 7: +1009 vit and +631 psy
Alm scroll 30%: +1210 vit and +757 psy
New mental blow: +1515 psy
Lets add that all up now..... 8273 vit (+165k hp and +16546 pdef) and 6690 psy.
im too lazy to do some additional maths but lets just say supra pro priest here has 3k int from the all stats and the int onyx parts.
(6690/2=3345)+(3000/2=1500)= +4845 pdef from mental barrier lvl 7.
too lazy to look up base hp at lvl 115 but lets call it 7k and 6k in armor hp.
7000(base)+165460(vit hp)+5000(hp scroll)+1260(fds)+6000(armor)+6000(title)=190720 hp.
110% from upgrade weapon: +209792
30% from hp scroll: +57216
30% if you used lion instead of fox: +57216
total: 457728 hp or 514944 hp hp with a lion.
best part is I didnt include the stat boost from ultimate skill or new marea grace but **** it!
also lol 107k magic barrier?
EDIT: Expect many mistakes in there and we didnt factor in any of the indo haxx.
Ok some skills where changed and others changed even more, updated
Ok so I found out what the 5000Mp/10000Mp as requirement meant so you need that amount of mana to activate said aura/skill then it will start taking mana per second after paying that amount. They said because the amount of mana has gone to the roof so they decided to make players spend additional mana for some specific(Special) auras/skills.
Bump!
No changes on KRohan this patch has been added as you see.
Murderer Remission Guild buff has been changed
Lasts 1hr and 3hrs cooldown
ughhhhhhh. How dumb!!!!!!!
Don't get soo upset yet. Onyx is being down graded to PvE and a new Armor with 30% PvP defense, all stats per piece and set effects is being released =_=
Images
http://www.rohan.co.kr/news/gmboard_...type=0&rtype=0
Stats
http://www.rohan.co.kr/news/gmboard_...type=0&rtype=0
obnoxiously white lol and the wings are massive on elf.
Well if we tell karazy and steve lee over there that this is a huge mistake from now hopefully they can get the point by the time it comes here.
Anyone else think this is ass backwards?
we made this new pvp armor for you so we can then go and nerf the buff that makes it so you can pvp.
I have no idea what they are doing anymore =_=
More all stat that we all know its toxic to this game, the PvP Defense is not bad but considering upgrades here we wont be able to kill anyone, 25% + 10% + 10% + 30% = 75% geezus!
I kind of don't like the freaking wings they are too exaggerated, the white color isn't that bad but Bedron will still be way better.
Lol@ long CD on murder remission, literally every thing you can do when you hit +50 is all pvp related why the fu*k would you change that, will just make the last few players that are left quit out of boredom.
As for the new armour, if they gonna add that much PVP def you can be sure they'll add OP items to counter it with pvp attack lmfao, thats how they work. Just another try to grab ur holla holla dolla $ yo.
idgaf about the looks, just saying :P
luckily i met a guy who can teach me how to play WoW and bot there XD. i already have my back up game ready for when this one takes a sh.it