Originally Posted by
snipers334
it's not that simple, that way theyll be nerfed too hard. it's hard to balance a game in which some players are without upgs and some are with and also some are 115+50 and some 115+0 (bcs getting +50 is just.....taking years)....then you have the issue that there has to come an upg sale in which onyx upgs are gonna get sold....how to prevent the accumulating stat inflation on everything....Everyone is always yelling certain solutions but it's not as simple as people think, to balance this game. The wrongdoings from the past can't be undone. Even the GM's and developers don't know how to fix this game, they are trying but it's not fully successfull because too many factors come to play. It's not just the classes that needed a revamp like they are currently doing, the micro economy of rohan is also totally fked up and honestly, the prices of items in the EM are probably a bigger reason that people quit than the unbalanced classes.
I can sum up all the problems but I don't have a solution either. I don't think anyone has a complete fix, only time will tell if things will actually improve......but I don't think it will ever be balanced. Why so? Because of the greed for Power(Community WANTS OP items with inflated stats) & Money(pushing up EM prices by players with rare items). This is inherently connected with humans and streches way further than just this game. Being strong is relative to what the people you fight vs. have. If everyone is equally geared there is no imbalance so people can't boast and boost egos by wrecking less geared players. The mere fun of pvp 1. to fight guild vs guild to create a strong WE vs. THEM feeling and 2. rpk to create a power imbalance so 1 person can rule (have power) over another person because you can kill him.
The simple fact that this is a PVP game and nr 1. and 2. are the main reasons for many to play this game creates are paradox in which what the community conciously wants (balance, no more p2w) stands perpendicular on the actual subconcious desire (power imbalance, boasting and such) which is the drive for pvp. People are irrational so how do you expect to balance this game using rational reasoning which is what's used to balance it.
Getting too philosophical? Probably does for the lot of you but this is (for me) the source of the balancing problem and also the reason why it's so hard to actually balance the game.