If happens... I'm thinking to make a Wiz.. :D
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Wizard
Ring burst: 9 targets in a 20 meters receive a 900% of Psy damage
Staff Mastery: 120 minutes 70% damage increase staff, additional damage of 200% of the soul(Psy)
Add temper: Caster for 120 minutes 60% increase in Psy
Mentalriti(Psy) Shield: 400% of casters psy drops damage for 20 seconds.(cooldown 120 seconds)
Diseuteuroyi(Destroy): 60 minutes regular attack widens, 8 targets, added 25% damage increase (cooldown 4 seconds)
Extension spell(Ultimate Skill): Used for 60 seconds and then increase the damage per attack skill 500%, 100% hit
WIZ... OP...? :D:D:D:D:D:D:D
Dagger, str, and dex buffs aren't usable on other players. A shame that they finally just updated Savages to give them a chance but now they're going to change Pillage's cooldown to 30 minutes?? It's a low chance (if it even hits) to steal 1 to 3 random buffs.
Kinda kills the motivation for players to use this class. I hope they rethink this.
You do realize with the updated skills and buffs Giants will be pretty good, you also realize they have a skill +20-50 (40 or even 60 sec duration im not sure) that accumulates 10%damage on every attack, this would be insane together with being able to snatch basically every buff in game. A neft on Pillage/Snatch is needed and i think making the Cooldowns long isn't a bad thing.
Good to see ranger damage going up... but wai not just nerf elemental resist instead? seems like a lot of fixes that could all be repaired with 1 stupid change.