Originally Posted by
Legault1
Okay so 2.0 is better than 3.0 for int right?
and the only stat that varies between all 2.0 zhens is gonna be the %DD?
2.0 is better for every kind of dekan, 3.0 is simply really bad (basically only gives you 130% hp and like 300 vit and some other low stats). there is also the 2.0 INT version, which is very rare (like legit 2-3 in game of those maybe) but that one has 70% melee and 20% crit but lacks attackspeed and only gives 80% HP. I'd go for a regular 2.0 zhen (56% melee one)
Edit: Also I might be able to get my hands on some of those UPG IPVs with melee %
I have seen on these forums ppl say that rulers and chakras are better but those upg rings are still a lot better than pendants?
Yes upg rings are better than pendants but bossdrops are better than upg rings. Flat attack scales very good for intel sage, similar to how it scales for templars (a littlebit better even)
I’m just kinda confused as to how it calculates. Like would the melee % be calculated after all my buffs (int buff, zhen mastery)? Bc then they seem like they would be sweet unless the melee% is just added from my base stats which is like nothing pretty much
The way zhen mastery works is similar to how blunt mastery works. A simplified version of this would be something like this:
The formula to calculate you melee attack: (base magic attack* magic attack % boosters*(INT/1000) = melee attack
sorry im asking so many questions but I wish I would have done this before pouring money into my other character