Giant Berserk:
Call to battle - works only in PT
Madness - doesnt stun on crit
ice willy - doesnt heal
feel free to add the one u found to help GM speed up the process
(ps: i already sent a ticket)
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Giant Berserk:
Call to battle - works only in PT
Madness - doesnt stun on crit
ice willy - doesnt heal
feel free to add the one u found to help GM speed up the process
(ps: i already sent a ticket)
Adding dex/accuracy doesn't make you miss less.
Oh wait.
Mobs respond too fast in open areas. Needs a little more delay before respawning - 3 seconds to respond is way too fast and difficult for some classes to solo.
Darkelfs need better defense skills =_=
Magic mobs are easy but physical ones are retardedly strong even with 1 point in vit per lvl
Make Dark Message give hp again Gz
Fix mage shields to be like 30mins not 12s at lvl7! Wide pollution and intelligence beam don't do ****. Bring magical piercing back for wizzies!
geez, way to derail this thread right off the bat, ep and joe... back on track: Archer's ensnare lv 7 doesnt root mobs, instead they teleport around.
It's not a fking derail it is damn bugs that need to be addressed. Get with the program!