Agi Dhan - Why is it the only class that got left behind?
For the haters:
I know writing this is probably useless and nothing will change but I can't help to wonder why its organised like this..... Agi dhan was my first class when I came to Rohan many years ago and I still love them
For starters there are no Psy/Agi Onyx armour sets but except for that, agi dhans buffs are even worse....I just wonder why they never got improved?
Dex buffs:
Nimble 30%
Alacrity Blow: 25%
Quickness: 40%
Almighty: 25%
Almighty scroll: 30%
(Invoke 25% for dex guard)
So any class can boost dex by: 150% (175% for dex guard)
Str buffs:
Rising might 30%
Crazy strength: 35%
Almighty 25%
Almighty scroll: 30%
(Deadly Blow 20% internal buff str dhan)
(40% internal buff Noir (if im correct))
So any class can boost str by: 120% (140% for str dhans) (160% Noir)
Int buffs:
Not going to summ this up, most intel classes use temp buffs + internal buffs that will increase their magic attack greatly (like int dekans) + most played intel class is temp from which we all know its OP...
I do want to add warlock hasn't got the greatest damage(because the lack of buffs) but then again they can snatch buffs and get alof of melee or magic attack (depending on their build) depending on what they snatch.
Psy buffs:(updated with the new class)
Almighty 25%
Blessed Crown 40% (party buff Rumir)
GMB 25% (party buff priest)
Almighty Scroll 30%
Templar psy buff: 25%
So any class can boost psy by(you have to party a priest + rumir tho): 135%
Vit Buffs:
Almighty: 25%
Mareas Grace: 25% (Party buff priest)
Almighty Scroll: 30%
Sequoias Favor: 40%
(Eternal Vit Defender 50%)
So any class can boost vit by (you have to party a priest tho): 120%(170% for defenders)
Agi buffs:
Avoid: 21%
Almighty 25%
Almighty Scroll: 30%
So any class can boost agi by : 76% (which is mainly because of the all stats buffs)
Why is it only 76% versus all other stats who can be buffed 120% or more.
The advantage DEX, STR, INT have as well is that they give RA,ME,MA too which can be boosted in % by internal buffs or external buffs which are given to the player. Which increases your damage output...
Now I know that Accuracy(from dex) and Evasion(from agi) ONCE were balanced so agi dhans with good agi couldn't be hit much but that is a LONG time ago, since like forever this balance is messed up and once you have like 300-400 accuracy (thats like 300 dex) youll not miss your opponent alot even if their agi is high as F*. so Evasion is utterly useless and it doesnt increase agi dhans critical damage either.
I'd simply suggest to make Avoid better:
lvl 1 5% agi
lvl 2 10% agi
lvl 3 15% agi
lvl 4 20% agi
lvl 5 25% agi
lvl 6 30% agi
lvl 7 40% agi
Archers have a buff for evasion....this is useless, if its changed to Agi too and made like this:
lvl 1 2% agi
lvl 2 4% agi
lvl 3 8% agi
lvl 4 10% agi
lvl 5 15% agi
lvl 6 20% agi
lvl 7 30% agi
This results in a total buffrate of 125%, this would be balanced even tho there still arent Onyx armour with agi on them....